The Third Civ 3 Anarchy Game

Discussion in 'Civ3 - Stories & Tales' started by Sparthage, Apr 14, 2010.

  1. CommandoBob

    CommandoBob AbstractArt

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    Name our next built city My Brain Hurts.

    Which should let Elephantium give his next order. :D
     
  2. Sparthage

    Sparthage Fighting Tyranny

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    Elephantium, the no consecutive orders rule is no longer in effect. So, you can post as many as you want.
     
  3. CommandoBob

    CommandoBob AbstractArt

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    Change all of our current city names that begin with New to NFL team names. If those name run out, use MLB team names.

    I just dislike the New Cityname and New Cityname 2 naming the game uses.
     
  4. Sparthage

    Sparthage Fighting Tyranny

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    Any preferences for the major cities that have new in their name, CommandoBob?
     
  5. CommandoBob

    CommandoBob AbstractArt

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    Cities that we captured, like Newcastle, that rule would not apply to. And cities such as New Orleans and New York are fine as they are.

    That rule is intended for the spam cities, if that helps any.
     
  6. Sparthage

    Sparthage Fighting Tyranny

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    Ah, thank you. I'll play sometime during next week, so get your orders in, people!
     
  7. GamezRule

    GamezRule Inconceivable!

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    Build 1 frigate and dock it in you're capital city (or largest port if capital is not on the sea) as a memorial to the navy of the past.

    Think USS Constitution
     
  8. Sparthage

    Sparthage Fighting Tyranny

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    I thought I should post this on this page to keep people informed.

    Orders For Next Set:
    -Next built city must be called "My Brain Hurts" (CommandoBob)
    -Change all of our current city names that begin with New to NFL team names. If those name run out, use MLB team names. (CommandoBob)
    -Build a USS Constitution-like frigate and send it to Estudiante de Tambor (GamezRule)
    -Add a temple to every city. (Elephantium)
    -Send 10 workers into enemy territory. You must take them to a space next to the enemy capital, and then leave them there unguarded. The civ who you do this with must have at least 5 cities, and you may not attempt to reconquer them until at least 3 turns have passed (pi4t)
    -Build at least three ironclads, and disconnect at least three different enemy resources (strategic or luxury) with them. (Bowsling)
    -Maya must be our main military target. City razing is allowed. If we can somehow make peace with the Netherlands and then sign them into a Military Alliance vs. Maya, and the per turn cost is reasonable (in gpt or trade; your call), then do so. Get Rome and Celts into the war also, just so they don't attack us. Use some sort of gold per turn or goods per turn deal to keep them in the war for the full 20 turns. (CommandoBob)

    ***ORDERS CLOSED (PLAYING)***
     
  9. whataboutit

    whataboutit Chieftain

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    :popcorn:
    lurkin'!
     
  10. Elephantium

    Elephantium Elephants think that people are cute, like puppies

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    Queue up a Temple build in every city that doesn't already have one.
     
  11. Sparthage

    Sparthage Fighting Tyranny

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    I'm putting off playing until Friday, so you guys can post orders for a few more days.
     
  12. pi4t

    pi4t Warlord

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    To continue with my mission of making it slowly more and more impossible for you to win: Send 10 workers into enemy territory. You must take them to a space next to the enemy capital, and then leave them there unguarded. The civ who you do this with must have at least 5 cities, and you may not attempt to reconquer them until at least 3 turns have passed.
     
  13. Bowsling

    Bowsling Deity

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    10 workers? I mean, if you're going to make a bad order, make it at least a deconstructive order rather than a simple nuisance.

    Build at least three ironclads, and disconnect at least three different enemy resources (strategic or luxury) with them.
     
  14. whataboutit

    whataboutit Chieftain

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    When will you get to the point of ordering him resign? :lol:
     
  15. Sparthage

    Sparthage Fighting Tyranny

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    Ah, I believe I said earlier that Resigning is not a valid order.
     
  16. whataboutit

    whataboutit Chieftain

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    I feel like I've read somewhere in the thread that giving nonsense orders are also invalid. oO
     
  17. CommandoBob

    CommandoBob AbstractArt

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    We are admirers of Mayan culture. That must end by Maya's destruction.

    Maya must be our main military target. City razing is allowed. If we can somehow make peace with the Netherlands and then sign them into a Military Alliance vs. Maya, and the per turn cost is reasonable (in gpt or trade; your call), then do so. Get Rome and Celts into the war also, just so they don't attack us. Use some sort of gold per turn or goods per turn deal to keep them in the war for the full 20 turns.

    If we pay them per turn they are more likely to stay at war with Maya. Not always true, but generally it works. The Dutch might invade Maya. Rome and Celts will just shout threats to Maya and maybe send a single unit protected by four frigates to Maya's shore.
     
  18. pi4t

    pi4t Warlord

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    I won't be telling him to resign, then who'll I give these orders to?
     
  19. whataboutit

    whataboutit Chieftain

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    joke that was :p
     
  20. pi4t

    pi4t Warlord

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    So was that :p
     

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