[NFP] The tourism bonus from Monopolies needs a considerable nerf

Hi all - does anyone know if the tourism modifier is in the XML files? I just wanted to change it there for the time being, like I do with other modifiers for my own personal balance :). Can't find it. TIA
I looked just before going to bed last night, but couldn't find a specific tourism modifier that equated to those humungous percentages. There's little bumps of 2 or 3 points but maybe they are calculated an an additive manner to derive the final effect.
There is a mess of declarations for monopoly versions of all the luxuries though, which makes me wonder if the AI is treating those resources differently to standard resources like iron and wheat. I'll have to keep an eye out to see if the AI players are improving things like wheat and rice. That might indicate that they don't know how to improve the "new" versions of things like grapes and spices.
 
From PotatoMcWhiskey game:
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