Gwaja
King
I just finished an offline Monarch game and decided to roll another one, this time on Emperor for another private offline game. But here I am posting the starting position because it looks really interesting, and I think there will be some interest.
Here is our unconventional leader:
And the starting position:
Game Settings:
I count 5 visible food resources and if I move 1NE, I can grab ALL of them. The positioning of these food resources and the lay of the land makes it quite a challenge if I want to split these resources into two cities.
Now, with the warrior, I had a strange hunch: What if there is another seafood to the east? That would make things even more complicated, wouldn't it? So I decided to move the warrior 1E, and here is what I got:
You have absolutely got to be kidding me. ^_^ Now where you would you place Madrid and if you were to try to split the food, how would you go about doing it?
You could elect to put a future city where the warrior is currently, making it a great GP farm in the future. That would mean that you would have to move the settler either to the west or to the south where exploring that direction prior to settling was and still is impossible due to the warrior's initial location... and in the process of moving, you might end up putting Madrid away from the coast and making it inland.
There is just so much food here, it screams for GP farm regardless. And the fact that Izzy starts with Fishing makes things quite interesting as well.
I named the title "Unconventional" because there might be a possibility that I might try for an early religion, hence the title. Of course, I might not even do it, but maybe others might want to try. Also, her unique building, citadel, is a replacement of castle that almost never gets built in my games, but I just might want to try building one or two. The conquistador makes for a great unit for conquest as well. Her traits aren't too shabby either... great combination.
As you can tell, Izzy is one of my favorite leader to play as. ^_^
The goal is to:
1. Utilize Izzy's UU and UB to maximize their effects and advantages.
2. Utilize Izzy's trait combination.
Possible and encouraged tactics include:
1. Try out for one of the early religions and try making it a dominant religion.
2. The Oracle slingshot to Monarchy, Code of Laws, or Metal Casting.
3. Massive
accumulation.
4. Perhaps a Great Priest economy: A shrine for the founded religion + Settled Great Priest for
and
.
5. Building one or a few citadels for siege unit combat bonus. Delaying Economics may also be an option if feasible.
6. Conquistador!
7. Any other "unconventional" tactics available that may be useful.
The only rule that must be followed:
If Izzy founds a religion, she must take Christianity if it is still available, since "Choose Religion" setting is enabled in this game.
Let's give it a go! ^_^
Here is our unconventional leader:
Spoiler :

And the starting position:
Spoiler :

Game Settings:
Spoiler :

I count 5 visible food resources and if I move 1NE, I can grab ALL of them. The positioning of these food resources and the lay of the land makes it quite a challenge if I want to split these resources into two cities.
Now, with the warrior, I had a strange hunch: What if there is another seafood to the east? That would make things even more complicated, wouldn't it? So I decided to move the warrior 1E, and here is what I got:
Spoiler :

You have absolutely got to be kidding me. ^_^ Now where you would you place Madrid and if you were to try to split the food, how would you go about doing it?
You could elect to put a future city where the warrior is currently, making it a great GP farm in the future. That would mean that you would have to move the settler either to the west or to the south where exploring that direction prior to settling was and still is impossible due to the warrior's initial location... and in the process of moving, you might end up putting Madrid away from the coast and making it inland.
There is just so much food here, it screams for GP farm regardless. And the fact that Izzy starts with Fishing makes things quite interesting as well.
I named the title "Unconventional" because there might be a possibility that I might try for an early religion, hence the title. Of course, I might not even do it, but maybe others might want to try. Also, her unique building, citadel, is a replacement of castle that almost never gets built in my games, but I just might want to try building one or two. The conquistador makes for a great unit for conquest as well. Her traits aren't too shabby either... great combination.
As you can tell, Izzy is one of my favorite leader to play as. ^_^
The goal is to:
1. Utilize Izzy's UU and UB to maximize their effects and advantages.
2. Utilize Izzy's trait combination.
Possible and encouraged tactics include:
1. Try out for one of the early religions and try making it a dominant religion.
2. The Oracle slingshot to Monarchy, Code of Laws, or Metal Casting.
3. Massive

4. Perhaps a Great Priest economy: A shrine for the founded religion + Settled Great Priest for


5. Building one or a few citadels for siege unit combat bonus. Delaying Economics may also be an option if feasible.
6. Conquistador!
7. Any other "unconventional" tactics available that may be useful.
The only rule that must be followed:
If Izzy founds a religion, she must take Christianity if it is still available, since "Choose Religion" setting is enabled in this game.
Let's give it a go! ^_^