Divaythsarmour
Adventurer
That latest Attacko thread has got me thinking about this. Obviously the game of civilization was inspired by real world history. And the developers have brought a lot from history into the game (i.e. leaders, traits, wonders, units etc.) and attempted to give them all a strategic value and significance. And it's up to us players to explore and make things happen within the framework.
I don't see anyone other than Attacko basing strategy on historical events. Often times people will allude to an event in history, but most people focus entirely on the rules of the game (i.e. the developer given values). Or at least that's been my observation as a fairly regular reader and poster on these forums.
But I find that it's hard for me to consider real events in history and not wonder what would have happened if a leader had done things differently. For instance, what if Hannibal had taken advantage of his early victories and laid siege to Rome? Or what if Hitler had better utilized the strength of his panzer division (supplying them by air drop as Heinz Guderian had suggested) in his invasion of the Soviet Union?
When playing civilization, we're constantly considering these kind of decisions. For instance I was playing an OCC game where I started building a series of forts in a row and employing longbowmen to defend them against an obvious attack that was coming from Monte. And let me tell you that my line of forts was formidable but failed just as miserably as the Maginot Line in 1941. I'm sure that others must have had similar experiences.
So how much strategic value does recorded history have in this game? Have you ever experienced something in Civilization that played out similar to history?
I don't see anyone other than Attacko basing strategy on historical events. Often times people will allude to an event in history, but most people focus entirely on the rules of the game (i.e. the developer given values). Or at least that's been my observation as a fairly regular reader and poster on these forums.
But I find that it's hard for me to consider real events in history and not wonder what would have happened if a leader had done things differently. For instance, what if Hannibal had taken advantage of his early victories and laid siege to Rome? Or what if Hitler had better utilized the strength of his panzer division (supplying them by air drop as Heinz Guderian had suggested) in his invasion of the Soviet Union?
When playing civilization, we're constantly considering these kind of decisions. For instance I was playing an OCC game where I started building a series of forts in a row and employing longbowmen to defend them against an obvious attack that was coming from Monte. And let me tell you that my line of forts was formidable but failed just as miserably as the Maginot Line in 1941. I'm sure that others must have had similar experiences.
So how much strategic value does recorded history have in this game? Have you ever experienced something in Civilization that played out similar to history?


