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The Viking DLC

Discussion in 'Civ6 - General Discussions' started by xxhe, Dec 20, 2016.

  1. xxhe

    xxhe Chieftain

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    Will the new city states from the Viking DLC be available in standard game, or they are just scenario-only?

    If they are available in standard game then I will probably buy it just for those special abilities.

    If not... what a trash DLC lol
     
  2. Amrunril

    Amrunril Chieftain

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    I haven't confirmed it in game yet, but it certainly sounds to me like the city states and natural wonders are added to the standard game.
     
  3. Gintoki89

    Gintoki89 Chieftain

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    It says in the base game in the description, and given it includes places like New Zealand and Mexico completely unrelated to Vikings, I'm pretty sure they'll be in the regular game.
     
  4. xxhe

    xxhe Chieftain

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    Great! Thank you for both of you. I'll certainly get the DLC.:crazyeye:
     
  5. God of Kings

    God of Kings Ruler of all heads of state

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    For the benefits of not needing to create a new tab:

    New City States
    • Auckland (Industrial): Additional production for Coastal tiles.
    • Antananarivo (Cultural): Culture bonus that increases with every Great Person earned.
    • Armagh (Religious): Builders can construct the Monastery improvement, which provides Faith and heals religious units.
    • Granada (Militaristic): Builders can construct the Alcazar improvement, which protects military units and provides Culture.
    • Muscat (Trade): Bonus Amenities in cities with a Commercial Hub.
    • Palenque (Scientific): Improved City growth for cities with a Campus.
    New Natural Wonders
    • Eyjafjallajökull
    • Lysefjord
    • Giant’s Causeway
    Scenario - Vikings, Traders, and Raiders!

    Play as Harald Hardrada of Norway, King Canute of the Danes, or Olof Skotkonung of Sweden, Launch a naval invasion of England, conquer Paris, find Vinland with an explorer, or sail through Gibraltar and raid the Mediterranean Sea
     
  6. God of Kings

    God of Kings Ruler of all heads of state

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    Armagh is great for aggressive religious games.
     
  7. DWilson

    DWilson Where am I? What turn is it?

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    Do we know the effects of the natural wonders? The appearances?
     
  8. xxhe

    xxhe Chieftain

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    Eyjafjallajökull -2 tiles
    Adjacent land plots yield +1 Culture and +2 Food.
    Uses placement rules like Yosimite

    Giant's Causeway - 2 tiles
    Land combat units that enter adjacent plots receive the ability 'Spear of Fionn' (+5 combat strength).
    Uses unique placement rules

    Lysefjord - 3 tiles
    Naval combat units that enter adjacent plots are granted their next promotion.
    Uses placement rules like Piopiopahti

    from another thread: https://forums.civfanatics.com/threads/new-patch-20-december.607584/page-3
     
  9. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    I did find the Giants Causeway in a standard game. It gives +5 Combat strength to land units. The fjord gives the next promotion to adjacent naval units. The volcano gives culture and food to adjacent tiles.
     
  10. God of Kings

    God of Kings Ruler of all heads of state

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    Spear of Fionn + Aztecs with all developed luxuries = scary
     
  11. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Also, Americans on their own continent with Spear of Fionn.
     
  12. migalhone

    migalhone Chieftain

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    So Firaxis imitates Paradox in regards to their DLC. Include stuff in the base game IF you buy the DLC. One would think the new city states would be part of the base game automatically but oh well. The Moderator Action: <SNIP> is here to stay apparently.

    Moderator Action: Please help us keep our forums family friendly by using appropriate language. Word snipped.
    Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
     
    Last edited by a moderator: Dec 22, 2016
    player1 fanatic likes this.
  13. Siptah

    Siptah Eternal Chieftain

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    it was like that in civ V as well. No surprise.

    Moderator Action: You are responsible for everything in your post, including what you quote. Please do not quote inappropriate language.
     
    Last edited by a moderator: Dec 22, 2016
  14. migalhone

    migalhone Chieftain

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    I hoped it would be different this time :(
     
  15. Siptah

    Siptah Eternal Chieftain

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    are the leaders of the viking scenario animated or did they reuse other leaders? I can't install it yet (mac), but the picture shows three leaders... if they animated three leaders for just that scenario...
     
  16. Captain_Barbarossa

    Captain_Barbarossa Chieftain

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    No animated leaders; the six leaders in the scenario are represented by 2D images of wooden statues. And as far as I can tell, you're not going to be looking at the leader screens anyway, since the three Viking lords are apparently always allied with one another and at war with the rest of Europe.
     
  17. leandrombraz

    leandrombraz Chieftain

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    I was expecting a lot more from this DLCs. 2 of 4 DLC packs you get from the season pass add merely two scenarios and one Civ. Considering the multiple leaders thing, I was expecting this DLCs to at least add a leader or two for Civs we already have.

    I hope it will be like Xcom 2, where the first DLC was quite underwhelming (merely customization) while the last two are quite good and add a lot of content for a DLC. At least one leaders pack with multiple leaders is a must. I also hope they keep adding maps on updates and we don't end up getting a map pack with nothing else on it.
     
  18. Werewolflord

    Werewolflord Chieftain

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    Well it's like a small expansion. It's not like there wasn't enough of CS in the base game, these are not necessary to play. I think these DLC's are not expensive for what they bring, even if I would have liked at least one new viking leader.
    For people with the deluxe edition however I hope the other DLC's will have more content, otherwise deluxe only bring the music but no money saving.
     
    altayrneto likes this.
  19. Lunde

    Lunde Chieftain

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    i wonder why the vikings civ is not playable as the danes but only norwegian,not talking bad about norway but would be nice with some more playable civs outside scenarios
     
  20. Sporally

    Sporally Chieftain

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    Can someone please explain this to me? According to the winter update patch notes religious units can now fortify until healed. So why build the monastery? Does this button only work when you've build the monastery? That's not how I read it, but otherwise it doesn't make sense.
     

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