thecrazyscot
Spiffy
- Joined
- Dec 27, 2012
- Messages
- 2,460
I used a vector based editor (Illustrator). After making the properly sized icons on a 1024x256 artboard - sized for 4 icons - I saved as a PNG (transparent background, and used the "Save for Web and Devices" option as it maintains the bounds of the artboard rather than clipping them to the dimensions of the icon - regular export to PNG does not), then opened it up in Gimp 2 and simply exported as DDS and resized. Actually the most tedious part is importing everything into the mod through the Asset Editor.Did you use a vector or bitmap based editor to make the icons?
It's easy to resize when you have 1 icon; what should I do with 3? I am 75% sure that the width is just multiplied by 3 (Atlas44 = H44, W132), but if it isn't that, please tell me!, then opened it up in Gimp 2 and simply exported as DDS and resized. Actually the most tedious part is importing everything into the mod through the Asset Editor.
With three you should only have a single row, so when scaling the image in Gimp simply change the vertical dimension and the horizontal will automatically update in order to keep the relative size the same. For instance, if your original height is 256, just change the height to 44, hit tab, and the width will automatically change from 768 to 132.It's easy to resize when you have 1 icon; what should I do with 3? I am 75% sure that the width is just multiplied by 3 (Atlas44 = H44, W132), but if it isn't that, please tell me!
I'm currently thinking about:So which Canaanite City States will you do?
I'm not too concerned with balance - I think it's good to have some city-states which are very good and others which are situational. That being said, I do want all the suzerain bonuses to be useful. For instance, Halin's bonus (+2 science to writings) would be useful for civs who've focused more on Theaters than Campuses, but is the bonus good enough to be worth going for? Beikthano's bonus (cities gain ranged combat and defense strength) is useful early in the game if you're getting invaded a lot, or could make it more difficult to take AI cities, but does it make a significant enough impact? I'm pretty happy with Maingmaw (rivers provide bonus yields to adjacent tiles) and Sri Ksetra (Holy Sites provide food = to adjacency bonus).