Granted, I'm newer, but could someone list the advantages of theocracy? Outside of the extra +2XP for soldiers, I really don't see why anyone would want to use it.
I understand that perhaps one might want to choke his opponents from gaining money but it seems to me that the extra religions in a city would afford the player a chance to increase happiness, from building temples, and research, from building monasteries, merely by allowing others to spread their religion.
This is especially useful in the later game when populations start demanding emancipation. I, for one, don't like to use emancipation so I find the extra religion very useful.
Anyway, because I always use the spiritual trait and always go for religion, I find it strange that I have such a disdain for theocracy. I must be missing something. Perhaps all of its traits aren't listed?
Thanks
I understand that perhaps one might want to choke his opponents from gaining money but it seems to me that the extra religions in a city would afford the player a chance to increase happiness, from building temples, and research, from building monasteries, merely by allowing others to spread their religion.
This is especially useful in the later game when populations start demanding emancipation. I, for one, don't like to use emancipation so I find the extra religion very useful.
Anyway, because I always use the spiritual trait and always go for religion, I find it strange that I have such a disdain for theocracy. I must be missing something. Perhaps all of its traits aren't listed?
Thanks
