MassRiflemen
Chieftain
- Joined
- Oct 19, 2022
- Messages
- 65
***Golden Rule: No fail gold allowed***
*Map Settings* Huge, Pang 11 civs, No tech trading, Marathon***
Unless someone can vouch they've won deity on a huge Pangaea with no tech trading, it is completely impossible using, improving or fine tuning any method that I use on emperor or immortal.
As it stands I have a 0% win rate on deity when I prohibit the use of fail gold. Even when I allow fail gold, I lose about 90% of them.
Without fail gold I have an 80% win rate with any aggressive leader on Immortal, 100% with Boudica of Sumeria (slaughter Ai for days with Boudica Vultures) and Elizabeth of Native America (a relatively peaceful win that ends up with a Perm Alliance).
What I'm considering it to switch these leaders and civs. I HAVE NOT TRIED IT YET, however, this it the outline of what I am planning.
Elizabeth of Sumeria---at least one gold in capitol with stone visible upon settling. Also regenerate if not near coast.
Chop the Great Wall asap. Chop a rax in your two best production cities and chop two vultures and whip two vultures and kill the nearest coastal neighbor. Use their capitol to chop the Oracle and get metal casting, chop a forge and run an engineer and get the colossus. This great wall rush also makes barbs irrelevant. Only triremes are needed for seafood protection.
Once alphabet is researched and all food techs are done. Stop researching. Period. Elizabeth can produce two Great Spies in no time. Keep a 20% EE silder and split the points between the two top techers with equal weight (since you don't know which techer is gonna get dogpiled)
Use this moment to raise massive vulture armies with a single spear. Go forth and capture the Pyramids and the Great Lighthouse. Your forests are only used to for chopping vultures. After these are captured, raze the cities around them to reset the culture war in your favor. Pillage everything else (don't throw units away) to effectively kill the AI. Never give peace. Come back every 10 ten turns to pillage over and over.
Have one city spam spies all game. Steal everything. Self tech to castles, whip these for the EE bonus. Don't tech economics (obsoletes castle) or astro (obsoletes colossus), until you're ready to go assembly line. Always chop/whip the EE buildings (security bur, intel agency and jail) upon availabilty.
Get the Kremlim by self teching communism and blow your great engineer on the statue of liberty and turn all specialists into spies.
Run merc the entire game for the extra spy spec.
Althogh you'll never be ahead in miltary tech, the idea is that Elizabeth's Philo trait makes the Sumerian EE OP as hell, combined with her FIN trait, allowing for a monster sized war machine of 40-50 vultures pre 0AD and a metric ton of maces/trebs/pikes in the middle ages, (like 200+units) only running a 20% slider until the Renaissancemallowing her to capture the mids and GL to compliment the self built colossus, maximizing her gold per turn at the coastal locations she initially conquers.
Any thoughts on what else I shoulder consider before throwing another 48-72 hours at another horrbily failed Deity attempt with those map settings?
*Map Settings* Huge, Pang 11 civs, No tech trading, Marathon***
Unless someone can vouch they've won deity on a huge Pangaea with no tech trading, it is completely impossible using, improving or fine tuning any method that I use on emperor or immortal.
As it stands I have a 0% win rate on deity when I prohibit the use of fail gold. Even when I allow fail gold, I lose about 90% of them.
Without fail gold I have an 80% win rate with any aggressive leader on Immortal, 100% with Boudica of Sumeria (slaughter Ai for days with Boudica Vultures) and Elizabeth of Native America (a relatively peaceful win that ends up with a Perm Alliance).
What I'm considering it to switch these leaders and civs. I HAVE NOT TRIED IT YET, however, this it the outline of what I am planning.
Elizabeth of Sumeria---at least one gold in capitol with stone visible upon settling. Also regenerate if not near coast.
Chop the Great Wall asap. Chop a rax in your two best production cities and chop two vultures and whip two vultures and kill the nearest coastal neighbor. Use their capitol to chop the Oracle and get metal casting, chop a forge and run an engineer and get the colossus. This great wall rush also makes barbs irrelevant. Only triremes are needed for seafood protection.
Once alphabet is researched and all food techs are done. Stop researching. Period. Elizabeth can produce two Great Spies in no time. Keep a 20% EE silder and split the points between the two top techers with equal weight (since you don't know which techer is gonna get dogpiled)
Use this moment to raise massive vulture armies with a single spear. Go forth and capture the Pyramids and the Great Lighthouse. Your forests are only used to for chopping vultures. After these are captured, raze the cities around them to reset the culture war in your favor. Pillage everything else (don't throw units away) to effectively kill the AI. Never give peace. Come back every 10 ten turns to pillage over and over.
Have one city spam spies all game. Steal everything. Self tech to castles, whip these for the EE bonus. Don't tech economics (obsoletes castle) or astro (obsoletes colossus), until you're ready to go assembly line. Always chop/whip the EE buildings (security bur, intel agency and jail) upon availabilty.
Get the Kremlim by self teching communism and blow your great engineer on the statue of liberty and turn all specialists into spies.
Run merc the entire game for the extra spy spec.
Althogh you'll never be ahead in miltary tech, the idea is that Elizabeth's Philo trait makes the Sumerian EE OP as hell, combined with her FIN trait, allowing for a monster sized war machine of 40-50 vultures pre 0AD and a metric ton of maces/trebs/pikes in the middle ages, (like 200+units) only running a 20% slider until the Renaissancemallowing her to capture the mids and GL to compliment the self built colossus, maximizing her gold per turn at the coastal locations she initially conquers.
Any thoughts on what else I shoulder consider before throwing another 48-72 hours at another horrbily failed Deity attempt with those map settings?