1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

There are no OP civs.....only bad players

Discussion in 'Civ6 - Multiplayer' started by tanktop4158, Aug 29, 2019.

  1. tanktop4158

    tanktop4158 Chieftain

    Joined:
    Jul 20, 2012
    Messages:
    47
    Agree or disagree and plz say why
     
  2. Tabarnak

    Tabarnak Pô Chi Min

    Joined:
    Sep 17, 2010
    Messages:
    5,861
    Location:
    Québec
    There are bad starting locations too.
     
  3. tanktop4158

    tanktop4158 Chieftain

    Joined:
    Jul 20, 2012
    Messages:
    47
    very true

    But the best plaayers can still do something with it

    I know a very good plaer....in Pugs

    He got screwed in tundra islnd

    I never found him but i know his sitution using a dirty trick :)

    I loaded in the autosave and reconned his tottal situation

    I was amazed he did as well as he did with a crapy roll
     
  4. gcampono

    gcampono Chieftain

    Joined:
    Nov 18, 2018
    Messages:
    14
    Gender:
    Male
    Well, being a skilled player (which I'm not) certainly is more impactful than having a good civ. However, civs still do make a substantial difference and with similarly skilled players that really can make a huge difference.

    My experience with vanilla and R&F multiplayer (before the new wall patch) was that certain civs were really OP and very difficult (if not impossible) to stop: for instance Tomyris with double horses certainly had a huge advantage, Alexander too as well as Amanitore or Gilgamesh or even Montezuma if spawning close...

    Now, with GS and the new resource system and wall patch I feel that things are more balanced, but I still have to try them out.

    In addition, of course, a skilled player should be able to pick a civ that counters well any civ in the game.
     
  5. Tabarnak

    Tabarnak Pô Chi Min

    Joined:
    Sep 17, 2010
    Messages:
    5,861
    Location:
    Québec
    Best players can leverage a poor location that's true.

    Mirror maps will certainly be entertaining to see in future(see next patch thread) in that regard.
     
  6. Lily_Lancer

    Lily_Lancer Warlord

    Joined:
    May 25, 2017
    Messages:
    1,425
    Location:
    Berkeley,CA
    Disagree.
    My question is , How to defend a WarCart Rush at T10?
     
  7. tanktop4158

    tanktop4158 Chieftain

    Joined:
    Jul 20, 2012
    Messages:
    47
    i play Gilg a lot....yea i usully take out my victim 80% of time

    Not always tho....the very best ive faced held me off.....it would be hard to explain what all they do in the few situatiions iv lost

    once a barb post spawned right in my path....pumped out horsemen gave him a chance to build

    he took my cap with huge numbers of archers n warriers....i rally didnt see how he made so many but oh well


    needles to if gilg or Tomy are in start-up grap your walls asap
     

Share This Page