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There are no OP civs.....only bad players

Discussion in 'Civ6 - Multiplayer' started by tanktop4158, Aug 29, 2019.

  1. tanktop4158

    tanktop4158 Chieftain

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    Agree or disagree and plz say why
     
  2. Tabarnak

    Tabarnak Pô Chi Min

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    There are bad starting locations too.
     
  3. tanktop4158

    tanktop4158 Chieftain

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    Jul 20, 2012
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    very true

    But the best plaayers can still do something with it

    I know a very good plaer....in Pugs

    He got screwed in tundra islnd

    I never found him but i know his sitution using a dirty trick :)

    I loaded in the autosave and reconned his tottal situation

    I was amazed he did as well as he did with a crapy roll
     
  4. gcampono

    gcampono Chieftain

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    Well, being a skilled player (which I'm not) certainly is more impactful than having a good civ. However, civs still do make a substantial difference and with similarly skilled players that really can make a huge difference.

    My experience with vanilla and R&F multiplayer (before the new wall patch) was that certain civs were really OP and very difficult (if not impossible) to stop: for instance Tomyris with double horses certainly had a huge advantage, Alexander too as well as Amanitore or Gilgamesh or even Montezuma if spawning close...

    Now, with GS and the new resource system and wall patch I feel that things are more balanced, but I still have to try them out.

    In addition, of course, a skilled player should be able to pick a civ that counters well any civ in the game.
     
  5. Tabarnak

    Tabarnak Pô Chi Min

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    Best players can leverage a poor location that's true.

    Mirror maps will certainly be entertaining to see in future(see next patch thread) in that regard.
     

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