This has to be a bug, or the advisor scripting just makes no sense. My Science Advisor says to build a Great War Bomber. Seems a bit weird, but my military is weak. If he's worried about defense though, why not advise the Arsenal? My Economic Advisor says to build a Triplane. Why a different suggestion? If it's just a matter of weak military -> military units, why do they suggest different units? And what about the unbuilt Caravansary? For that matter, shouldn't the Science advisor suggest the Constabulary to maintain science lead? And my Military Advisor says to build Cristo Redentor?!?!?