Things Other People Care About But You Don't

AnonymousSpeed

Pink Plastic Army Man
Joined
Nov 21, 2014
Messages
399
For me, I don't really care about how balanced the civilizations are. As long as they're unique, interesting, fun, etc., its more than acceptable for them to vary wildly in power.
 

Guandao

Rajah of Minyue and Langkasuka
Joined
Mar 30, 2011
Messages
5,710
Location
New York City
I don't care if the Civ 6 leaders are partially silent, at least they have about 5 recorded lines of dialogue (one in the Civilopedia). The background change isn't that big of a deal for it either, I miss the backgrounds for Civ5 leaders a tiny bit though....they have aged pretty well in the years since BNW's release,.
 

Japper007

Prince
Joined
Oct 6, 2014
Messages
388
Location
The Netherlands
Making "Tall" as viable as "Wide".

First of all, just a civ 5 thing (and mostly even post BNW there), not, as some people seem to believe, some key part of 4X.

Second I don't mind "bigger is better" design at all, in fact I prefer it. Within reason of course, civ 1 and 2's ICS wasn't very interesting either, though I'd still take that over the snoozefest that is 4 city Tradition. Struggle for land is far more interesting to me than a "who can build the most beautiful sandcastle" challenge like Civ 5 BNW.
 

LMT

Warlord
Joined
Sep 4, 2013
Messages
243
Barbarians.

Yeah, they can be a real pain to deal with...especially when they get horsemen early. But that's just part of the game. Build units and clear the camps if they're too much of a problem.
 
Joined
Nov 14, 2006
Messages
11,595
Location
Las Vegas
Time of victory. Doesn't matter to me one bit. I often delay victory like in my Chandragupta game just to keep things going.
 

TheMarshmallowBear

Benelovent Chieftain of the Ursu Kingdom
Joined
Dec 27, 2006
Messages
8,099
Location
Inside a Ziggurat
I don't care who is included, they are all nothing more than modifiers applied. There's no difference between Shaka of the Zulu and a Leader who can Train Corps and Armies early.

But others make such a big deal.

I welcome each and every nation, but I do miss some staples.
 

Talcove

Slayer of Spies
Joined
Apr 23, 2013
Messages
792
Location
Mississauga
Making tall on par with wide: I actually do care about this, just in opposition to it. If having less cities is as good as having more cities, then why would you put the effort into settling, maintaining, and defending more cities? Wide should absolutely be better.

1UPT: I have been playing Civ since Civ3 and I cannot say that I want stacks to return.

Civ6 Aesthetic: The art style is fine, but people seem to have an some irrational fear of anything that looks rich and vibrant. It's like the aesthetics of Wind Waker vs Twilight Princess - 12 years later and just about everyone agrees with Wind Waker looks/aged better. The governors are a bit too caricatured, though.
 

DanaLea

Prince
Supporter
Joined
Oct 15, 2002
Messages
385
Location
Houston, TX
I also don't care about balanced AI. And I don't care about balanced overall. I want all the things and I want all the advantages. And all the mods! I want no war and no barbarians, all the goody huts and to win every time. I am not in it for the "challenge". Boring.
 

conorbebe

King
Joined
Jun 16, 2017
Messages
775
Location
United Kingdom
I don’t care how many women are in the game, nor men for that matter.
 

nzcamel

Nahtanoj the Magnificent
Joined
Feb 15, 2006
Messages
3,254
Location
Christchurch, New Zealand
TSL/Real world maps.

Glad it's an option for those who want it, but discovering an unknown land is a big part of the game for me.
It also give the geographically aware human player another advantage over the AI from the moment they realise where in the world/Europe/Asia/Africa etc they are.
 

WillowBrook

Lurker
Joined
Sep 12, 2004
Messages
3,455
Location
Chicagoland
Having top-quality AI.

Now, I don't like the AI to do things that are obviously stupid to the average player (not the average civ fanatic), and I wouldn't object to them continuing to spend resources on improving the current AI.

However, I'd rather have more civs, varied terrain graphics, additional gameplay systems, fleshed out tech and civics trees and lines of military units, maritime city states, and a Hall of Fame before a significant improvement in the AI.
 

nzcamel

Nahtanoj the Magnificent
Joined
Feb 15, 2006
Messages
3,254
Location
Christchurch, New Zealand
a Hall of Fame

The lack of a HOF with R&F suggests to me that we aren't getting one :/

I can keep my own manual record of scores...but its still not the same as the game doing it. High scores and wanting to best the previous best is as old as space invaders.
 

Leyrann

Deity
Joined
Jan 11, 2015
Messages
4,391
Location
Netherlands
The two big things that come up in my mind are Hall of Fame (seriously, it's not THAT big...) and the UI (which just works fine).
 
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