I am really dissapointed, I expected the game which will be really strategical expereince and it's not. I am not talking about tweaks to be made, exploits you can make or the lacks in interface. Those should not happen, but I belive it will be improved. I am talking about lack of strategical depth the game should have. And i believe that the game with more depth can be still done in a way to satisfy less experienced players. Thus my very strong opinion, sorry if I touched somebody, the game is not for strategy lovers but for: - "Sims lovers" in more historical scenery. Instead of building sofa, you can build battleship, Eifel Tower, or even spaceship - logical puzzle lovers - one unit per tile lovers, who love logical puzzle in historical scenery. Thus their main love is to move 20 units in a way to cicrumvent town in least turns possible, while putting the archers on the hills. It's an achievement, I admit, but it's not what I expect from strategy game. - new civilization lovers - seeing a number of threads on that, I believe that this is pretty strong group of people. They will be happy with new civilizations to occur, gameplay less importatnt. I am just waiting for the tread, that you should be able to change colours of Cleopatra dress. Again, for me this should not be the most important. I am really dissapointed that this "strategy" game satsisfies the lovers of above, instead of being strategy game. I am moreover dissapointed as I paid 80Eur (!!!!!) for the game like that.