Goodgimp
Warlord
One of the hardest choices for me on starting a new Civ game is picking a leader, because there are so many personality traits that I like! There are two of them, however, that really have no draw for me whatsover, and they are Imperialistic and Expansive.
(Just as a note, I typically play on Prince/Monarch difficulties, and am more of a Builder type of player than a warmonger)
Both of those traits seem really underpowered to me. While +50% settler production would be nice for a quick expansion, is it really a big deal since you already have an expansion ceiling thanks to city maintenance costs? While the double Great General rate is okay, I don't see them being all that effective.
Same thing holds true for me with Expansive. The workers build a bit faster, that's not too shabby (although it'd be better if it was 50% again ). The extra health has very little appeal to me, however, because I typically don't find myself having health issues. I can usually gain resources and build enough buildings for health, it's usually happiness issues that hold me back on city size.
Now, since the idea of those traits doesn't really attract me, I never play with them. I wanted some opinions from people that have more experience with those two traits than I do. Are they better than they seem, or is the general consensus that one (or both) could use a bit of a boost?
Just curious
(Just as a note, I typically play on Prince/Monarch difficulties, and am more of a Builder type of player than a warmonger)
Both of those traits seem really underpowered to me. While +50% settler production would be nice for a quick expansion, is it really a big deal since you already have an expansion ceiling thanks to city maintenance costs? While the double Great General rate is okay, I don't see them being all that effective.
Same thing holds true for me with Expansive. The workers build a bit faster, that's not too shabby (although it'd be better if it was 50% again ). The extra health has very little appeal to me, however, because I typically don't find myself having health issues. I can usually gain resources and build enough buildings for health, it's usually happiness issues that hold me back on city size.
Now, since the idea of those traits doesn't really attract me, I never play with them. I wanted some opinions from people that have more experience with those two traits than I do. Are they better than they seem, or is the general consensus that one (or both) could use a bit of a boost?
Just curious