Thoughts on Indonesia 1.16

jorissimo

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Swapped cheese and windmills for cod and wine
Did a playthrough of Indonesia up to and including the 2nd UHV, which I achieved in 1380 on Regent, Epic speed. I loosely based my approach on the different strategies outlined in this thread, which dates from 1.15.

The three approaches outlined there for UHV 1 - biggest population in 1300 - are: sabotaging other civs using Djongs (which used to be called Orang Laut), peaceful growth using Monarchy and peaceful growth using the culture slider.
Sabotaging other civs is risky because there is not always a clear pop leader. I have seen it rotate between Korea, China, Tamils, Japan and even Byzantium, and so you're often dealing with a moving target. Furthermore, China is not so susceptible to naval blockades and Byzantium is way too far for you to influence them. It will also take a while to get to Compass. So I'd recommend the peaceful route.
On my first try I used MagnificentMOFOs strategy, which relies on the culture slider. This worked quite well, but really set me back in tech, making it impossible to get to Compass in time, which would have allowed me to settle the pearls in Polynesia.
On the second try I used canexpat's Monarchy approach, which worked just as well, while allowing me to tech.

When it comes to UHV 2 and the happiness resources, my approach consisted of settling as many resources as possible myself (9), which required me to trade for only one more. Settling as many resources as possible yourself minimizes your dependence on luck, with potential trading partners collapsing or not wanting to trade their resources with you.

So I opened as follows:
Switched to Despotism, Clergy, Redistribution and Citizenship. Founded capital Sukadena in Borneo, plus the starting spot Palembang and a city on top of the dye on the Malay peninsula. Immediately sent two of the workers that spawned in the cap to hook up the iron next to Palembang. Work boat built fishing boats for Palembang as well. Palembang started work on a barracks while waiting for the iron to come online. When that happened I immediately rush-bought two swordsmen and sent them to capture Pagan, which did not have a crossbow yet, just an archer. Other cities whipped work boats and all food buildings (Granary, Harbor, Aqueduct. Used culture slider for border pops. After the swordsmen, Palembang built a settler (Java, on the stone), scout (sent to meet Tibet and Turks), settler (Phillippines, the city that captures all of the resources there), followed by three more settlers, to be used later. Beelined Compass.

After the three major cities (mainland city, capital and Yogyakarta) had all of their food infrastructure in place, I switched to Monarchy and started pumping out archers in those cities for happiness. That's pretty much it for the first goal.

At some point after the year 1000 I started sending out settlers to the fur in NE Russia (near a river) and the silver, near Adelaide. Each settler was accompanied by an archer and each colony built a worker. After I researched Compass, I built a Cog and sent the third settler out to the Polynesian island with the pearls. This required Compass because a cape had to be traversed, on the island of Papua. This island city kinda sucks and would ideally rush-buy a work boat. I had already switched to Vassalage by that time so had to hard-build it, employing the single pop the island could sustain as a citizen.

After researching Compass I prioritized Machinery, Fortification and Feudalism. When I reached Feudalism I switched to Vassalage and Tributaries.

I managed to trade for cotton from the Mongols, which would have gotten me to the required total of 10 happiness resources, but the island city was still building its workboat (pro tip: switch out of Citizenship AFTER rush-buying the workboat). I have found that this city is essential as the Tamils are very unreliable in providing pearls. Either they declare war on you, or collapse, or spawn late and don't have the pearls hooked up, or a combination of these factors.
While waiting for the workboat, Tibet finally became willing to trade their incense, securing my golden age.

Something annoying that happened, which may be a new feature, is that, when Thailand spawns, the Khmer's core moves to the area around Hanoi and covers Pagan's tea, which you can never get back from that moment. Fortunately I was on good terms with the Khmer, and they had two tea resources, of which they were willing to trade me one. But this is something to watch out for: if possible, try to get the second goal before Thailand spawns in 1350.

I haven't played any further yet, but countering the TC events seems to be a matter of upgrading your stacks of archers to crossbowmen, and just massing siege and additional crossbows in your cities. My population was consistently over 9% and so the third goal seems to be a matter of keeping up the growth, not collapsing and settling some more cities.
 
Isn't Citizenship only for military units? I'm not able to buy work boats with it.
 
Starting at the 600 AD bookmark. Regent/Normal.
I was so happy to get my first UHV goal that I kinda sat on my arse building up my cities and forgot about the second goal that comes soon after. :|

In spite of patrolling the seas a bit I could only get contacts with China/Japan/Arabia/Khmer(Replaced by Thai usually)/Tamils when they show up. Which really doesn't leave a lot of luxuries to be used - they're fairly redundant around the Indian Ocean. So I ended up with 5 luxuries...

I feel like so much of my hammers go towards maintaining high pop growth (so food, granary/aqueduct, happy faces and health) that I can't even field an army that would bully Japan/India (for Pearls) or Independant cities.
 
Starting at the 600 AD bookmark. Regent/Normal.
I was so happy to get my first UHV goal that I kinda sat on my arse building up my cities and forgot about the second goal that comes soon after. :|

In spite of patrolling the seas a bit I could only get contacts with China/Japan/Arabia/Khmer(Replaced by Thai usually)/Tamils when they show up. Which really doesn't leave a lot of luxuries to be used - they're fairly redundant around the Indian Ocean. So I ended up with 5 luxuries...

I feel like so much of my hammers go towards maintaining high pop growth (so food, granary/aqueduct, happy faces and health) that I can't even field an army that would bully Japan/India (for Pearls) or Independant cities.
I managed to complete the UHV recently on Monarch/Standard speed. No other conquest was needed than OP's suggestion of Pagan ASAP. The.resources I had to trade for were (IIRC) cotton & incense from the Mongols, and pearls from Tamils. Settled a colony in Manchuria for furs and Australia for silver. Also, it's good to know that it's a BY 1600 requirement - have the 10 resources at any point by 1600 and ir's.no longer a worry.
 
Well, it is not so easy.
I mean: there is more than a possibility of bad dice rolls.
I'm playing using this suggestion and in one game i got plague about 1250 and my population went below the required.
In another game China survived to Mongols and declared war to me, and i lost Pagan...

So, UHV1 is surely doable, but horsehocky happens...
 
I'm doing the UHV and completed the first two. The first population one was pretty luck-dependant (even after conquering the Khmer I was barely catching up to China, before the Mongols had the good inspiration to collapse them on the last few turns). For the second one, Shiraz in Persia is an excellent target, with four ressources you won't have on your native territory (Wine, Incense, Ivory and Pearls).

The last goal takes a long time and seems to mostly be about defending yourself from the Europeans and catching up on research, haven't figured out a strategy yet.
 
I'm doing the UHV and completed the first two. The first population one was pretty luck-dependant (even after conquering the Khmer I was barely catching up to China, before the Mongols had the good inspiration to collapse them on the last few turns). For the second one, Shiraz in Persia is an excellent target, with four ressources you won't have on your native territory (Wine, Incense, Ivory and Pearls).

The last goal takes a long time and seems to mostly be about defending yourself from the Europeans and catching up on research, haven't figured out a strategy yet.
As far as I can remember UHV3 was simply pressing next turn :crazyeye:
 
Well it wasn't very difficult but Congresses were a massive pain, I had to keep refusing flips every couple of turns to avoid my population dipping below the threshold. I wanted to build the Fish Market wonder but failed to reach Refrigeration in time.
 
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I'm doing the UHV and completed the first two. The first population one was pretty luck-dependant (even after conquering the Khmer I was barely catching up to China, before the Mongols had the good inspiration to collapse them on the last few turns). For the second one, Shiraz in Persia is an excellent target, with four ressources you won't have on your native territory (Wine, Incense, Ivory and Pearls).

The last goal takes a long time and seems to mostly be about defending yourself from the Europeans and catching up on research, haven't figured out a strategy yet.
If you can create a cultural wall to block in the USA to its core, you will have enough production to go in the direction of a domination victory ensuring a historical one.
 
Having some trouble with Indonesia in 1.17 with the Japanese building Borobudur.

This is a really important Wonder for getting some Hammers in Indonesia where they are far from common, but there's not much I can do about it if they take it into their heads to build it — even if they don't have Stone, they have a Pop-11 Kyoto when I've barely started.

Since the theme of RFC development does seem to be in the direction on Wonders adhering more closely to their historical origin, it does seem like there should be some other condition attached to building Borobudur so this doesn't happen, or that at least AI Japan (among others?) is discouraged from deciding to build it.

(Indonesia does seem a bit hard done by in general, tbh, with the rest of east Asia being 4 or more techs ahead of them in the 600 AD start.)
 
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