I know this is a really specific thing, but boy don't pyramids kind of suck? Unless you have stone/are industrious they are really expensive. What do they do? They unlock all the government civics. In practice, since you probably want monarchy anyway (well at least I do, I'm ready to be learned by deity players who think police state is better), it just means that you get it... a little earlier. By the time you complete pyramids, you are probably pretty close to monarchy. Maybe if it was a little less expensive it would be good kind of functioning like Oracle and allowing you to skip the monarchy tech. But it's 500 hammers! For context, Oracle is 150 hammers... What other wonders do you find yourself thinking about? I often think about whether or not Stonehenge is worth it. +1 culture from turn 1 is really good if you aren't creative, but it's a huge investment of time and resources. I wouldn't grab it unless stone was available and I couldn't get a religion. On the other hand, for me Pentagon is the best wonder in the game except that it comes really late. It's on a great spot in the tech tree that I'd rush anyway. I always make sure to take a shot at it. That extra promotion is just so huge.