For Conquest
Three Kingdom - the chaos in mainland
The Han Dynasty is weakening everyday, and warlords are preparing to take over. Some is quite successful, while some die miserably. Now, a war between Cao and Yuen is going to start... In the history, despite having a larger army, Yuen lose and Cao successfully unite the north.
Factions:
Yuan (brown): After uniting the north, his attention now turns into south: Cao. With largest standing army, they are eager to reach the capital for the emperor. (11 cities and a large army, easy)
Cao (yellow): After few battles, Cao finally settle the middle land. However, he is still weaker than Yeun and surrounded by enemy. (5 cities with moderate army and surrounded by enemy, medium)
Liu Bei (Dark green): Just defect from Yeun, he found a little city as his base to satrt everything again. Will he success even little room to expansion? (1 city with a good army but surrounded by everyone, extremely hard)
Sun (blue): Uniting the east, the Sun now has a large amount of land, but the military is not as good as the other. However, maybe Sun can co-operate with Yuen to attack Cao (9 cities, not too good army, medium)
Liu Biao (light green): Sitting in his land, he has no desire to attack other. His land is has high strategic value, and it is probe for attack. (8 cities in the middle with a very bad army, hard)
Liu Zheng (red): Protected by mountains in the west, he is not that aggresive to other. (5 cities in mountain area, bad army, hard)
Ma (pink): For years, the Ma family protect Han Dynasty from the invasion of Hun and other tribe. They are far from the mainland. (3 cities with ok army, next to 2 clans with pwoerful Raiders, hard)
Tou (light purple): Tou is sent by the emperor to the south. With the chaos in the mainland, very few people remember Tou and it maybe a chance for him. (7 cities with bad army but good gerographic lcoation, medium)
Note: All the minor clan have less cultural value and fewer science/money
Nam Man (cyan): The tribe in the south. (5 cities with a bad army but weak neighbor, medium)
Site (green): The tribe in the south east (10 cities with a bad army, medium)
Hun (purple): The tribe in the north west (4 cities far away from action with pwoerful Raiders, medium)
Wu (white): The tribe in the north (4 cities with pwoerful raiders but next to Yuan, hard)
Change:
No settler
Every tech in the middle age and republic cost double
Chivary is now 8/3/3
Leader is 8/4/2
New unit: Arrow Tower... those moving tower with archer on top... 5/1/1 with bombard of 6/2/1
Raider for: Hun, Wu
Riders is available for: Ma, Cao
Samurai is for: Liu family, Yuen, Tou
Mountain warrior for: Nam, Site
Dragon ship for Sun
City placement is NOT that accurate. I don't want any city to share tile.
City name, faction name is not accurate as well, please correct me if you can.
map is based on a map found in the Map forum.. forget which one...sorry
More change:
- Monarchy now support more unit
- add more units to each city
Unit change:
---------------------
Defensive Unit:
---------------------
Spearman
Bronze Working
20/1/2/1
Pikeman
Feudalism
30/1/3/1
---------------------
General Unit:
---------------------
Warrior
None
25/2/2/1
Swordman
Iron Working
35/3/3/1
Berserk
Invention
50/4/4/1
Mountain Warrior (unique for Nam Man, Site)
50/4/4/1 all terrain as road
---------------------
Offensive unit
---------------------
Archer
Warrior Code
35/3/2/1/3/1/1
Longbowman (does not upgrade to arrow tower)
Invention
45/4/3/1/5/1/1
Arrow Tower
Construction
60/5/1/6/2/1
---------------------
Fast Unit
---------------------
Horseman
Horseback Riding
35/3/1/2
Knight
Chivalry
60/4/3/2
Rider (unique to Cao, Ma)
Chivalry
60/4/3/3
Raider (unique to Wu, Han)
Chivalry
60/5/3/2
Samurai (unique to Tou, Liu's family, Yuan)
Chivalry
60/4/4/2
---------------------
Seige unit
---------------------
Catapult
Mathematic
30/0/0/1/8/1/2
Bow Cart
Invention
35/4/4/1/8/1/2
---------------------
Hidden Nationality
---------------------
Mercenary
Bronze Working
40/3/2/1
Assassin
Iron Working
55/4/2/1
---------------------
Wonder
---------------------
Emperor Xian replace Colossus
2 happy face for all, 5 happy face for city, +1 trade, +8 culture
Beware you cannot rebuild advance unit (not until you have the tech anyways) so use your unit wisely. This change also attempts to encourage attack.
Three Kingdom - the chaos in mainland
The Han Dynasty is weakening everyday, and warlords are preparing to take over. Some is quite successful, while some die miserably. Now, a war between Cao and Yuen is going to start... In the history, despite having a larger army, Yuen lose and Cao successfully unite the north.
Factions:
Yuan (brown): After uniting the north, his attention now turns into south: Cao. With largest standing army, they are eager to reach the capital for the emperor. (11 cities and a large army, easy)
Cao (yellow): After few battles, Cao finally settle the middle land. However, he is still weaker than Yeun and surrounded by enemy. (5 cities with moderate army and surrounded by enemy, medium)
Liu Bei (Dark green): Just defect from Yeun, he found a little city as his base to satrt everything again. Will he success even little room to expansion? (1 city with a good army but surrounded by everyone, extremely hard)
Sun (blue): Uniting the east, the Sun now has a large amount of land, but the military is not as good as the other. However, maybe Sun can co-operate with Yuen to attack Cao (9 cities, not too good army, medium)
Liu Biao (light green): Sitting in his land, he has no desire to attack other. His land is has high strategic value, and it is probe for attack. (8 cities in the middle with a very bad army, hard)
Liu Zheng (red): Protected by mountains in the west, he is not that aggresive to other. (5 cities in mountain area, bad army, hard)
Ma (pink): For years, the Ma family protect Han Dynasty from the invasion of Hun and other tribe. They are far from the mainland. (3 cities with ok army, next to 2 clans with pwoerful Raiders, hard)
Tou (light purple): Tou is sent by the emperor to the south. With the chaos in the mainland, very few people remember Tou and it maybe a chance for him. (7 cities with bad army but good gerographic lcoation, medium)
Note: All the minor clan have less cultural value and fewer science/money
Nam Man (cyan): The tribe in the south. (5 cities with a bad army but weak neighbor, medium)
Site (green): The tribe in the south east (10 cities with a bad army, medium)
Hun (purple): The tribe in the north west (4 cities far away from action with pwoerful Raiders, medium)
Wu (white): The tribe in the north (4 cities with pwoerful raiders but next to Yuan, hard)
Change:
No settler
Every tech in the middle age and republic cost double
Chivary is now 8/3/3
Leader is 8/4/2
New unit: Arrow Tower... those moving tower with archer on top... 5/1/1 with bombard of 6/2/1
Raider for: Hun, Wu
Riders is available for: Ma, Cao
Samurai is for: Liu family, Yuen, Tou
Mountain warrior for: Nam, Site
Dragon ship for Sun
City placement is NOT that accurate. I don't want any city to share tile.
City name, faction name is not accurate as well, please correct me if you can.
map is based on a map found in the Map forum.. forget which one...sorry
More change:
- Monarchy now support more unit
- add more units to each city
Unit change:
---------------------
Defensive Unit:
---------------------
Spearman
Bronze Working
20/1/2/1
Pikeman
Feudalism
30/1/3/1
---------------------
General Unit:
---------------------
Warrior
None
25/2/2/1
Swordman
Iron Working
35/3/3/1
Berserk
Invention
50/4/4/1
Mountain Warrior (unique for Nam Man, Site)
50/4/4/1 all terrain as road
---------------------
Offensive unit
---------------------
Archer
Warrior Code
35/3/2/1/3/1/1
Longbowman (does not upgrade to arrow tower)
Invention
45/4/3/1/5/1/1
Arrow Tower
Construction
60/5/1/6/2/1
---------------------
Fast Unit
---------------------
Horseman
Horseback Riding
35/3/1/2
Knight
Chivalry
60/4/3/2
Rider (unique to Cao, Ma)
Chivalry
60/4/3/3
Raider (unique to Wu, Han)
Chivalry
60/5/3/2
Samurai (unique to Tou, Liu's family, Yuan)
Chivalry
60/4/4/2
---------------------
Seige unit
---------------------
Catapult
Mathematic
30/0/0/1/8/1/2
Bow Cart
Invention
35/4/4/1/8/1/2
---------------------
Hidden Nationality
---------------------
Mercenary
Bronze Working
40/3/2/1
Assassin
Iron Working
55/4/2/1
---------------------
Wonder
---------------------
Emperor Xian replace Colossus
2 happy face for all, 5 happy face for city, +1 trade, +8 culture
Beware you cannot rebuild advance unit (not until you have the tech anyways) so use your unit wisely. This change also attempts to encourage attack.