El Caballerion
King
Again... finished watching the 2 hour CIV playthrough. Three questions:
1) Can the map be rotated like in CIV 4? If it can be rotated, can it move more than 90 degrees?
2) During the Japanese fight against France, each turn took FOREVER to load. Is the final game really going to have this long of a lag between turns?
3) Let's say there's a landmass that's connected by one tile (similar to the 1 tile that connects Africa to Asia on the Earth map)... I am on one side; my ally on the other. He is sitting directly on that one tile and surrounding him are his units on all sides. Since his units occupy three tiles (one to the left of the center tile, the center tile, and the one to the right of the tile), does this block my unit? Can my units share a tile with my ally? If not, how can I move past him?
Well.. that's kinda more than three questions, but ya get my drift!
1) Can the map be rotated like in CIV 4? If it can be rotated, can it move more than 90 degrees?
2) During the Japanese fight against France, each turn took FOREVER to load. Is the final game really going to have this long of a lag between turns?
3) Let's say there's a landmass that's connected by one tile (similar to the 1 tile that connects Africa to Asia on the Earth map)... I am on one side; my ally on the other. He is sitting directly on that one tile and surrounding him are his units on all sides. Since his units occupy three tiles (one to the left of the center tile, the center tile, and the one to the right of the tile), does this block my unit? Can my units share a tile with my ally? If not, how can I move past him?
Well.. that's kinda more than three questions, but ya get my drift!