Three questions before I finally go to sleep tonight

I honestly didn't notice any lag, until I rewatched the video. It's not that bad, considering everything that has to be processed. Graphics aren't so intense, that they would cause any lag. The lag is because of the new AI, I think. I'm fine with it, even on my fairly good pc civ iv takes a few extra seconds in the late stages (i7 @3.80ghz). I'm not worried in the slightest.
 
I honestly didn't notice any lag, until I rewatched the video. It's not that bad, considering everything that has to be processed. Graphics aren't so intense, that they would cause any lag. The lag is because of the new AI, I think. I'm fine with it, even on my fairly good pc civ iv takes a few extra seconds in the late stages (i7 @3.80ghz). I'm not worried in the slightest.

I wonder if the ai is "better"at higher levels does that mean time between turns will be more at higher levels?

Or it could be the opposite. If they say what they said in the video in that AI's choose from a larger list of actions on the lower levels. hmmm. Only a few more days till we find out. Why can't time go faster?
 
Honhestly, did anyone not expect to see turn lag on games at the late stage, civ has always had that. Turn down your graphic settings should help if its too much for you.
 
I don't know where people get these expectations either, I really think it must come from only playing very small maps maybe combined with easy settings in prior civ games. Some will have very high-end machines but I don't think that's a majority of these posts we see (and a lot of that scales significantly with graphics settings anyway, more than you can usually get with game settings I find)

Honestly, the lag seen was absolutely nothing. I can live with 30s -1min lag without things like diplomacy in the right situations (obviously shouldn't be like that early game though and I do not have the fastest computer, but still fine if it gets to that later)
 
Honhestly, did anyone not expect to see turn lag on games at the late stage, civ has always had that. Turn down your graphic settings should help if its too much for you.

This shouldn't mater anymore as the slowdown in Civ IV is caused by CPU use to process graphics- but for 5 they claimed to rebuild the entire engine to offload graphics to GPU or unlink them or whatever they said... so graphics will not be the major slowdown but the CPU processing could be- so turning down graphics won't speed it up in the same way we are used to for civ 4.

The lag to the gameplay Is aw was once you pressed the end turn button... paaaause.... and then suddenly all the AI units moved really rapidly. It's a breach of good design to have nothing really happen when a button is pressed... things should flow from the press not just sort of pause...

anyway we'll all see soon- busy downloading my preload.
 
This shouldn't mater anymore as the slowdown in Civ IV is caused by CPU use to process graphics- but for 5 they claimed to rebuild the entire engine to offload graphics to GPU or unlink them or whatever they said... so graphics will not be the major slowdown but the CPU processing could be- so turning down graphics won't speed it up in the same way we are used to for civ 4.

The lag to the gameplay Is aw was once you pressed the end turn button... paaaause.... and then suddenly all the AI units moved really rapidly. It's a breach of good design to have nothing really happen when a button is pressed... things should flow from the press not just sort of pause...

anyway we'll all see soon- busy downloading my preload.
I doubt you'll get that level of pause in game unless you are trying to stream/encode the game and a webcam.
 
so graphics will not be the major slowdown but the CPU processing could be- so turning down graphics won't speed it up in the same way we are used to for civ 4.

Some graphics settings use up CPU power, turning down those spefically will help the lag, but in general lower settings works too.
 
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