jarcast2
Janitor Raccoon
Leader - Songtsen Gampo
UA - Chos Rgyal
Cities claim nearby Mountains and gain +1 Faith and Great General Point, up to +2 after founding a Religion, and up to +3 after enhancing. Citadel and Holy Site are combined in a unique Dzong improvement. Civilian and Recon Units (except Settlers) may cross Mountains.
Spoiler Dzong :
Dzong has the yields and properties of both
May be built by GProphets and GGenerals.
In addition it can be built on mountains, and provide +2 Food on tile when done so.
+1 Culture and +1 Faith to adjacent Villages.
UU1 - Dob-Dob
Standalone unit that requires Enhanced Religion.
Doesn't obsolete.
250 Faith
12 (increases with eras)
3 moves
Prohibits foreign Religion spread like an Inquisitor
Ignores Terrain Cost promotion
Monastic Police promotion: +25% Combat Strength when adjacent to an owned City or a Dzong.
Aide in Wordly Matters promotion: When garrisoned, it helps converting 15% of City's Faith into Production.
Tibetan Theocracy promotion: May kill missionaries of foreign religions gaining 5 XP and an amount of Faith.
Spoiler Tibetan Theocracy :
For humans Dob-dob must be on the same tile or adjacent, for dumb AI within 2 tiles range
Spoiler Combat Strength :
UI - Yak Pasture
Unlocks at Masonry.
May be built on owned Mountains and not adjacent to another Yak Pasture.
Spawns and improves a copy of the unique Yak luxury resource.
Spoiler Yak resource :
Yields: +2 Food, +1 Production, +1 Culture.
Pasture yields: +1 Food, +1 Production, +1 Gold.
Monopoly bonus: +5% Culture, +5% Food in all owned Cities.
Corporation: Landsea Extractors.
More Unique Components
UU2 - Rtakhrab Pai'dpung (Knight)
Unlocks at Chivalry
150 Production, 250 Faith (purchasable with Faith)
25 CS (+1)
3 moves (-1)
No Defensive bonuses, Can move after attacking, City attack penalty.
Rtakhrab promotion (kept on upgrade): +33% CS versus Melee and Archery Units.
Wisdom of Age promotion (lost on upgrade): +1 CS per level-up.
UB - Kumbum (Temple)
Unlocks later at Theology.
300 Production (+50%), 400 Faith (purchasable with Faith)
+4 Faith, +1 Culture.
Increases the City's resistance to Religious conversion by 15%.
Provides 10% of the Cost of any Gold purchase or investment in this City as Faith.
Provides 10% of the Cost of any Faith Purchase in this City as Culture.
Units in the City heal 10 HP per turn whether or not they take an action.
Generates +50% Religious Pressure (double).
Rest of Temple stuff.
Credits:
- Sukritact: leader art, civ icon, civ text from MC's Tibet.
- RawSasquatch: Dzong icon from RawSasquatch's Bhutan.
- Ekmek: Dzong model.
- Orangechrisy: Yak Pasture Icon from EmeraldRange's Mogadishu.
- LastSword: Kumbum icon from LastSword's Tibet.
- Ghost_toast: yak resource model.
- Gwennog: promotions icon art, betatesting.
- Hokath: design help, diplo text, general feedbacks, betatesting.
- Jarcast: design, code, text, Dob-Dob icon, Rtakhrab Pai'dpung icon, Yak resource icon.
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