This is a Regent/Normal Tibet game played under SVN revision 983, 600 AD scenario. A Tibet game is not too hard once you know what to do, when to do them. The 3 historical goals for Tibet are: 1. The Tibetan Empire: Acquire 5 cities by 1000 AD (Turn 40) 2. Tibetan Buddhism: Spread Buddhism to 30% by 1400 AD (Turn 80) 3. The Dalai Lamas: Settle 5 great prophets in Lhasa by 1700 AD (Turn 140) For someone playing Tibet for first time, the first historical goal may be a little confusing. The land in Tibet is so poor, where can you possibly get the 5 cities? If you try to be historical and look to the north, you'll find the land there even poorer. What's worse, there's a whole bunch of barbarian horse archers doing constant harassment. So the correct approach is to go south. Take the loosely defended Indian cities, take Pagan(with the Shwedagon Paya inside of it). You need Pataliputra(Gron Kyer Me Tog) for the many great prophets anyway, the shrine gold is also a huge boost. With the rich cities in India, you can train a good number of Buddhist missionaries to spread Buddhism all over the world, with Europe being your primary target(far away and densely populated). Send the missionaries through the Middle East before the Seljuks spawn, aim for cities with high population and few religions. After the 1040 AD mark, you can spread Buddhism to your neighbors since it's harder to reach Europe then. 5 great prophets shouldn't be a problem because you have Gron Kyer Me Tog(food-rich and lots of priest slots). Just remember you probably want to get 1 GP from another city(Pagan or Delhi). Anyway focus on historical goal 1, and then goal 2, and at last goal 3(you have a lot of time for it).