jeremiahrounds
Prince
- Joined
- Nov 3, 2003
- Messages
- 404
Someone on another thread wrote:
"Technology - I hate the way you are constantly developing new technologies before you have even used the previous ones properly. "
And it pushed out a thought. What if just getting the tech wasnt enough to activivate having a tech as a prerequisite. For example a tech depends on theaters. you research theaters then you can research the tech that depends on theaters. How about instead you have to build 3 theaters before you can advance that line. (OCC cities get off. 1 to 2 cities without OCC just loose~)
You could define this by age. In the ancient age tech tree is normal. NExt age its 3 unit/buildings before the tech counts. next age its 4 unit/buildings before the tech counts. etc
"Technology - I hate the way you are constantly developing new technologies before you have even used the previous ones properly. "
And it pushed out a thought. What if just getting the tech wasnt enough to activivate having a tech as a prerequisite. For example a tech depends on theaters. you research theaters then you can research the tech that depends on theaters. How about instead you have to build 3 theaters before you can advance that line. (OCC cities get off. 1 to 2 cities without OCC just loose~)
You could define this by age. In the ancient age tech tree is normal. NExt age its 3 unit/buildings before the tech counts. next age its 4 unit/buildings before the tech counts. etc