Timeline for Eras in Civ 5

Glassmage

The Desert Flame
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Let's take Standard speed for example. Is the tech advancement in Civ5 match with the real world? This is saying without GS bulbing and no research agreements and no science specialists and no science nations like Babylon and Korea.

REAL eras timeline for Western European perspective from wikipedia.

Ancient: 3000BC to 800BC
Classical: 700BC to 400AD
Medieval: 500AD to 1500AD
Renaissance: 1500AD to 1700AD
Industrial: 1800AD to 1900AD
Modern, Future: 1900AD to whenever
 
Aha! Someone else discovers an area where a game digresses from reality. When you open this can of worms you have to decide where we stop. For instance, why are Food yields from Farm tiles the same until fertilizer when the practice of planting legumes to refresh exhausted soil only began in the 1100's? Why are the yields from Mines the same end-to-end even though surface mining was the rule until the late 1300's early 1400's?

I'm an amateur historian (World History; Classical, Middle Ages) of some decades modest standing. I'm not making fun of you but, if you want historical accuracy you're going to have to code your own game. You can, from a historical perspective, nitpick the game in a thousand ways. I could probably nitpick it in 5000 ways. I don't. It's a game. I enjoy it for what it is and what it does.
 
Ohh I was just wondering because I want to adjust Research and Culture acquisition to match with the time for various game speeds.
 
Ohh I was just wondering because I want to adjust Research and Culture acquisition to match with the time for various game speeds.

Are you modding the game? The only way I can see to make that work would be to limit techs to the appropriate era. Otherwise, a skillful player will still be launching a spaceship early AD.
 
. For instance, why are Food yields from Farm tiles the same until fertilizer when the practice of planting legumes to refresh exhausted soil only began in the 1100's?

Since each turn represent less years as the game goes on, the output of tiles increase.
 
In history, there was no immortal or deity rulers so there was no insane progress.
and so many noobish emperors and kings were reluctant to build library and national collages... so it slowed down the tech too.
 
There were certainly no Great Scientists who would sacrifice themselves just so their civ could unlock a tech (from some abstractly preset tech tree).

But yeah, all the Civ games have been historically accurate over NINE THOUSAND percent.

Totally.
 
Let's take Standard speed for example. Is the tech advancement in Civ5 match with the real world? This is saying without GS bulbing and no research agreements and no science specialists and no science nations like Babylon and Korea.

REAL eras timeline for Western European perspective from wikipedia.

Ancient: 3000BC to 800BC
Classical: 700BC to 400AD
Medieval: 500AD to 1500AD
Renaissance: 1500AD to 1700AD
Industrial: 1800AD to 1900AD
Modern, Future: 1900AD to whenever

Even this can be considered inaccurate. Some historians will debate that the Renaissance started in the 1200's in Italy, and the medieval period, while often being branded as "that time when nothing happened and everybody was stupid", is far to complex to be branded as a single era. There's the dark ages, which lasted from 500 AD to 1000 AD, in which the Western Civilizations were recovering from the fall of the Roman Empire, and the late middle ages of 1000 AD to 1500 AD, which did see some significant changes on the fields of warfare, science and philosophy.

In conclusion, whenever you start seperating historical periods into "era's" you're already on thin ice, as it's very difficult to decide when an era starts and when it ends. Even more so when you're talking about different civilizations. For example, some will debate that the muslim world never had a real industrial era, and skipped from renaissance straight to modern under western influence.
 
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