Genghis Khaiser
King
- Joined
- Aug 10, 2012
- Messages
- 770
Maybe I'm reinventing the wheel, maybe I'm giving some good advice for newcomers, but here's what you should do at any opportunity before playing a late-spawning civ. This makes new-born civs much stronger.
-Start the game not as the civilization you want to play as, but as one that spawns nearby and many turns before (For example, start as Vikings and build and improve as much as you can in Holy Rome's core).
-If you build a city on most capitals, they will disappear unless you have previously built a Wonder there.
-Once they spawn, gift them all your gold, as well many units and cities.
Here are some examples I can come up with:
However, as I reported in the Bug Reports and Technical issues thread, there are some bugs if you do this:
-Start the game not as the civilization you want to play as, but as one that spawns nearby and many turns before (For example, start as Vikings and build and improve as much as you can in Holy Rome's core).
-If you build a city on most capitals, they will disappear unless you have previously built a Wonder there.
-Once they spawn, gift them all your gold, as well many units and cities.
Here are some examples I can come up with:
Spoiler :
- Moors: Start as Byzantium, Rome, or Carthage, built Iol Caesarea and Tunis. In the 3000 BC scenario, build a city in Qurtubah's spawn and at least one Wonder there.
- Netherlands: Start as Holy Rome, found Utrecht, make it the best city as possible, and build the San Marco Basilica there.
- Prussia: First, spawn as Vikings and try to settle Hamburg, Berlin, and Königsberg, then switch to Holy Rome, found Protestantism and conquer Rome and Jerusalem. Build as many Wonders, buildings, and improvements as you can in Germany.
- Mexico: Start as Spain in the 1700 AD scenario, found Oaxaca, Los Angeles, San Francisco, San Antonio, Santa Fe, Albuquerque, San Luis, Montana and San Miguel. Build as many Markets and Churches as possible. Settle all Great People in Mexico City, and have a big army and navy settled there.
- Canada: Start as Britain in the 1700 AD scenario, improve as much as you can from Canada, leave Montreal alone, and don't settle east. When Canada spawns, gift them all your gold, units and cities in North America.
However, as I reported in the Bug Reports and Technical issues thread, there are some bugs if you do this:
-Turns end automatically and stack attack is disabled, so you have to go to the Options menu to manually enable them.
-Your espionage is managed by the AI.
-You can't put gold in diplomacy, only AIs can say what gold you give or receive at deals. You have to reload the game to disable this bug.