Tips for deity game

Johan^^

Warlord
Joined
Jan 9, 2007
Messages
201
Hi there

I am playing as Etiopia, deity, standard speed, pangaea. Situation is shown in images and save.

I was lucky to get a "semi isolated start" between 2 mountain ranges and with only Nebu as a close neighbor. I am wondering if I should;
-start expanding to the east
-just settle some cities close to my capital
-tech up now and take out Nebu later or take him on now
-something completely different

The AI hate Austria and she will probably by dow'ed soon and eliminated otherwise its a love fest for now.
 

Attachments

  • eti1.jpg
    eti1.jpg
    282.4 KB · Views: 196
  • eti2.jpg
    eti2.jpg
    155.3 KB · Views: 124
  • eti3.jpg
    eti3.jpg
    150.8 KB · Views: 98
  • eti4.jpg
    eti4.jpg
    219.2 KB · Views: 84
  • eti5.jpg
    eti5.jpg
    198 KB · Views: 106
  • Haile Selassie_0090 BC-0625.Civ5Save
    Haile Selassie_0090 BC-0625.Civ5Save
    1 MB · Views: 54
Take him out fast, seems you got some cash but no units. I would have tried an earlier CB rush, but it still might work with them or XB. Standard speed might be hard. U got NC yet? Expanding east is viable too, lots of jungle to make ur cities crank out some nice bpt with unis.
 
if u still think abou settling new cities in turn 90 u r doing it wrong.

check the out this forum or my videos for better gameplay

If settling cities is to late at t90, when and how many cities should i have at a given point ?

I always find it diffucult to get both cites down early while still getting an early NC to keep up in tech.
 
Take him out fast, seems you got some cash but no units. I would have tried an earlier CB rush, but it still might work with them or XB. Standard speed might be hard. U got NC yet? Expanding east is viable too, lots of jungle to make ur cities crank out some nice bpt with unis.

I was thinking about this, but there is so much rough terrain that it takes ages to get to him.
 
check the out this forum or my videos for better gameplay

I have checked out your youtube videos. To sum it up, I should sell gpt for gold to AIs and declear war and repeat this until i have lots of gold. Furthermore i should steal workers from them in the beginning to slow them down, remembering to get their gold before i steal the worker.

I can see how this can be very effective and boost your early game greatly by the high influx of gold to buy settlers, building, units.

Maybe this is needed in order to beat deity, but to me it seems a bit cheesy and a strategy based on bad game design.
 
Quote:
Originally Posted by tommynt View Post
check the out this forum or my videos for better gameplay
I have checked out your youtube videos. To sum it up, I should sell gpt for gold to AIs and declear war and repeat this until i have lots of gold. Furthermore i should steal workers from them in the beginning to slow them down, remembering to get their gold before i steal the worker.

I can see how this can be very effective and boost your early game greatly by the high influx of gold to buy settlers, building, units.

Maybe this is needed in order to beat deity, but to me it seems a bit cheesy and a strategy based on bad game design.

If thats all u learned u r doing it wrong again :)
 
Tommynt as a diety player I must say your videos are underwhelming to watch.. blatant abuse that is simply not needed to do.
 
y not needed to do.
I dont really care whats "needed" to win, if I play a game I try to play it the best way possible. Thats what u can learn from me - how to play the game the best way possible.

Stealing workers is just part of the game.
Just play mp: stealing workers, sniping lonly settlers, sittting on tiles to pillage, betraying, .. thats all core part of the game.

If some1 decides to try play occ and keep his 4 units inside his boarders cause he thinks thats cool - well ok he can do that, but thats neither callenging at all nor is there any skill involved. But it works as the RA game mechanic is brokken. Still there is a 15 page thread about that in this forum. People love to abuse a mindless and easy game mechanic.

I rather love the callenge, wage short term benefit of stealing workers over long term benefit of a freindly trade partner. See and use chances. Turn Ais bonus into your bonus. Just use what games offers you.

I
 
There is a certain irony in you talking about playing a MP game when most of the mechanics you abuse are against AI's.
I would love to see you try and make 9gpt trade for lump of gold on a human player hoping to DOW him next turn.

"People love to abuse a mindless and easy game mechanic." They really do, like trading gpt and then DOW the turn after. :D

I completely understand the 'Use-whatever-works' mentality, but some mechanical uses/abuses I am hard pressed to call skill involvement.
 
There is a certain irony in you talking about playing a MP game when most of the mechanics you abuse are against AI's.
I would love to see you try and make 9gpt trade for lump of gold on a human player hoping to DOW him next turn.

"People love to abuse a mindless and easy game mechanic." They really do, like trading gpt and then DOW the turn after.

As said, good players use what the game offers them, mp offers you obviously different chances to use as single players.
Like doing hidden surprise back door attacks.

Anyway pointless discussion, learn or dont learn I dont really care.
But then it d be nice to have more good players around to have more challenge both in sp and mp.
 
As said, good players use what the game offers them, mp offers you obviously different chances to use as single players.
Like doing hidden surprise back door attacks.

Anyway pointless discussion, learn or dont learn I dont really care.
But then it d be nice to have more good players around to have more challenge both in sp and mp.

You really are full of it, haha. Whatever you need to tell yourself to sleep at night, I guess.
 
Instead of just saying .. your doing it wrong, maybe you could give some more in depth comments on what works well and what doesnt work.

Just dont be lazy but read one of the 100 other thread answering your question allready
 
if u still think abou settling new cities in turn 90 u r doing it wrong.

check the out this forum or my videos for better gameplay

Your videos, at least the 'GOTM53 1', is on level 4, which I think is Prince. The op is asking about Deity tips. I believe it makes a huge difference.
 
If settling cities is to late at t90, when and how many cities should i have at a given point ?

I always find it diffucult to get both cites down early while still getting an early NC to keep up in tech.

There is no correct answer to the question. As Ethiopia, it will benefit you to keep your number of cities under the number of cities of your opponents, obviously. I would say that right now your issue is the pop of 2 on your 3rd city. You need to give this city particular attention and get the pop up to 10 quickly.

Doing a 4th city depends on whether you are willing to buy happiness buildings, or have some luxes to trade for happiness. If you can get the city up to speed quickly thru rushing the granary, (stele will be free), and a mill, put a couple of workers on it, and you get another unique lux to show for it, then get it done. But is it necessary? No. But keep an eye on the ai. If anyone gets a big lead you might as well start over unless you can obtain constant RAs from at least 4 friends, build an observatory in 1 or 2 cities, and have a spy that can steal a tech every 10 turns.
 
Instead of just saying .. your doing it wrong, maybe you could give some more in depth comments on what works well and what doesnt work.

That would be impossible for Deity, mate. You really have to know most aspects of the game in order to succeed at Deity. There is no magic formula to win at this level, no 'super strategy' either. So, i think he gives a good advice. Besides, his videos are not 'only' about cash abuse. He micromanages his cities to the limit every turn and tries to use every opportunity there is on the map. If you'll look closely, you'll see it ;)

Looking at your screenshots, the map is easy. You are cut off from the rest of the bunch, and the only one you had to deal with - was Nebuchadnezzar. You could have concentrated on 2 cities, constructed t.65 NC, made 6-7 CBs in the process and by turn 90 you would have had 5 cities total (including Neb's capital with an academy). His cities are obviously easy to take: no rough terrain, close. After that you could just turtle to victory, or engage in some late warfare, or both.

Right now, it's going to be a world of trouble fighting him with no army, an it's only a matter of time before he attacks. So, i suggest you restart and train yourself in getting 6-7 CB early, while doing NC at the same time.

If you plan continuing this game, my advice would be the same - kill Neb. fast
 
That would be impossible for Deity, mate. You really have to know most aspects of the game in order to succeed at Deity. There is no magic formula to win at this level, no 'super strategy' either. So, i think he gives a good advice. Besides, his videos are not 'only' about cash abuse. He micromanages his cities to the limit every turn and tries to use every opportunity there is on the map. If you'll look closely, you'll see it ;)

Looking at your screenshots, the map is easy. You are cut off from the rest of the bunch, and the only one you had to deal with - was Nebuchadnezzar. You could have concentrated on 2 cities, constructed t.65 NC, made 6-7 CBs in the process and by turn 90 you would have had 5 cities total (including Neb's capital with an academy). His cities are obviously easy to take: no rough terrain, close. After that you could just turtle to victory, or engage in some late warfare, or both.

Right now, it's going to be a world of trouble fighting him with no army, an it's only a matter of time before he attacks. So, i suggest you restart and train yourself in getting 6-7 CB early, while doing NC at the same time.

If you plan continuing this game, my advice would be the same - kill Neb. fast

Thanks for the input. Ill retry this map and go for the CB rush after i have rushed NC.

I think my biggest problem this game was not meeting enough civs fast enough to be able to sell my lux all the time at a good price.
As for the micromanagement, i generally use the hammer focus trick and manage my citizen to optimize production/food depending on the situation.
I know the 4 tradition / Liberty openings well and i generally get NC between t60-t70. I guess the main difference between me and the successful deity players are that I usually dont war that much, which I can see from the deity challenges are the most used strategy in terms of winning on deity.
 
No No NC if you plan a CB Rush. I think I do only Scout, monument and granny. Then pump archers 5-7 until you can upgrade. Buy a settler and don't worry about NC cost, you can get it up later. You can also steal a worker and some gpt deal early and kill some units to slow him down. If you are building archers he will give you a good peace deal. Then finish him off when you get CB hopefully with his money. I would leave him a marginal city to avoid diplo hit. If he has not settled a crappy one, just wait in permanent war, he will kick out a settler eventually. And it will be a HOF rules compliant, as long as you don't repeat gpt abuse, since second war will take his cap.

If you are comfortable getting a NC as well go for it, but try it without as well to see how easy it is to take out a deity AI when you focus on it. If you have two close neighbors you can get both this way, obviously not here. And no worries about losing UA against deity AI they will have more cities then you.
 
Back
Top Bottom