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[BTS] Tips for Fast Spaceship Victory?

Morningcalm

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I played Civ 4 yesterday and picked Warlord difficulty since it was my first time in ages. Got Genghis Khan on random, wiped out one AI, all but one city for another, and then decided it would be easier just to go for a spaceship victory than invade all the other AIs. I also frequently tech traded with AI to skip some turns over. I won in 2013 AD, which seems a bit late for a spaceship victory. I tried to maximize production and growth and had pretty great science thanks to high pop cities generating many scientist specialists, but still took forever to get the spaceship parts done. Are there tips you all might have to get spaceship victories faster? What's the fastest you've gotten in a game? Is the key to spaceship victory just going really wide? Should I just have murdered more AI to take their cities?
 
It's pretty hard to win in late game without fighting any wars. For space it helps to have many cities both for more research and production. And best way to get cities is to fight wars at opportune times. You don't need 25 cities but more than 10 helps.
 
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Ah ok, thanks! I will try replaying the game I just did with more conquest. My concern is the army costs and unhappiness might cut against any science gains I get from conquest.
 
2013 is very late. Try to use cottages to generate your science especially around the capital. Scientist specialists are great for generating Great People but other than that they are relatively inefficient. This is even the case if you are running Representation though obviously they are much better with that civic.
 
2013 is very late. Try to use cottages to generate your science especially around the capital. Scientist specialists are great for generating Great People but other than that they are relatively inefficient. This is even the case if you are running Representation though obviously they are much better with that civic.
Yeah I had a good cottage economy in some cities; lots of farms in others for specialists. I had a 22 pop Globe Theater Berlin generating great people every few dozen turns, but it wasn't enough science to get those key techs early. I think the early war time might have dragged down my commerce sufficiently to make the science route less workable then. If not science specialists, I guess the worked cottages help keep science high, but I couldn't quite get enough science anyway. I guess it might have been because I didn't have too many cities.
 
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