TJ01: Famous Five

The situation now:

TJ01-1750BC.JPG
 
I've had coffee now and thought about it some more. It boils down to an informed guess on what the AI is likely to research. If it is true the Oracle is built first some AI is likely to research Myst. With an appriopiate pre-build we could still get that one first. For us to broaden our options we need more contacts, so... I'm with TJ on this one. We can't go without writing.

Because the AI will be able to expand freely at least in the first part of the game I think we can make the assumption that they *will* help in the research, at least in the first 2 ages. That said, I think we can't afford min research.

edit: seems I took too long waking up today...
 
The save:

1750 BC, end of turn


Edit: Sorry, Space, I played before your final verdict came in. We can in fact research at far better than the forty-turn rate, so the decision wasn't really as consequential as I thought when I solicited opinions. To some extent I was making assumptions deriving from deity play.
 
Yes, I figured as much. This game really makes us think again of little bits of 'automated' play. I like it a lot actually, for two reasons: I makes the game really different from others and it exposes what things are part of that 'automated' play.
 
Ok, mates, just remember not to play too well, or TJ will start complaining that this game was too easy... ;)

I am not too sure the AI will help us a lot with tech progress. We should get Masonry from our neighbours, and possibly one-two more AA techs if we are lucky with contacts and with our choice of the research path.
But if our cities grow large enough in the meantime, and our GA kicks in, I wouldn't count on the AI any more beyond that point (with the possible exception of Germany's bonus tech as we reach the Middle Ages).

Besides, we don't want them to progress too fast, do we...
 
Based on AI production preferences, Spain should be researching Masonry right now with 5-20 turns to go. Also Germany should be researching CB which we can test by offering CB again (previous price of CB was 81g). If yes, we’d better sell it to them.

I’m also afraid to be overwhelmed by the low research speed of the AI. I suggest we get Mysticism, start a Pyramids prebuild with the Oracle in Second Minute, change to Oracle, Pyramids and a Palace prebuild when we get Mysticism and go for max research towards Writing and Lit in the mean time. The Palace pre-build should then change to the Great Library and a prebuild be initiated for Lighthouse or Hanging Gardens after all the libraries are built.
 
Got it

Good progress everybody :thumbsup:

Play tomorrow.


Ted
 
Pre-flight checks... OK :thumbsup:

Pre-turn
I turn the wick up under the Scientists. At 100% we get Mysticism in 6 turns @ -12gpt. We have just enough in the treasury to cover that so that's the ticket.
Switch First Attempt to Sword - cheaper and upgrades to our UU
Bismarck only offers 60GP for CB so:
Sell CB to Germany for 75gp

Press button
Zzz...

1 - 1725BC
Worker (ESE FA) road
Warrior fort FW
Warrior (SSW FH) N
Warrior (2SE Leipzig) SW
Warrior (N Seville) NW
Warrior (Far West) N
No trades available

IBT
FA Warrior - Worker
FH Temple - Barracks

2 - 1700BC
Worker (SW FH) road - SW (Horse)
Warrior (SW FH) NE, fort
Warrior fort FA
Worker (NE TC) irrigate - road
Warrior (SSE Leipzig) W
Warrior (NNW Seville) NW
Warrior (Far West) NE
Bismarck offers 160gp for Alphabet (marker)

3 - 1675BC
Worker (2SW FH) road
Warrior (Northern) W
Warrior (Southern) N
Warrior (Western) NE
Bismarck still offers 160 for Alphabet :)

IBT
FA Worker - Gallic Sword (8 turns)
SM Worker - Barracks

4 - 1650BC
Worker (SM) NE, N (heading to mine Horse)
Worker (FA) SE, E (joins Worker roading)
Warrior (Northern) W
Warrior (Southern) N (mountain)
Warrior (Western) E
Research 80% (still 2 turns @ -9gpt, 106gp in the kitty)
Bismarck still offers 160gp for Alphabet so is definitely researching something else

5 - 1625BC
Worker (ESE FA) road
Warrior (Northern) NW
Worker (NE TC) road - SE (Cow)
Worker (SSW TC) NE, mine
Warrior (Western) N
Warrior (Southern) N
Research 70% (1 turn @ -7gpt)
No trades available

IBT
Discover Mysticism - Writing

6 - 1600BC
Worker (2SW FH) road - mine
Worker (ESE FA) road - NW
Worker (ESE FA) road - E
Worker (E TC) road
Warrior (Northern) NW
Warrior (Western) NE
Warrior (Southern) NW
Research 100% (13 turns @ -13gpt, 90 in the bank)
No trades

7 - 1575BC
Worker (E FA) mine
Worker (W FW) chop forest (speed Barracks after Temple)
Warrior (Northern) NW
Warrior (Western) NW
Warrior (Southern) NW

IBT
SM Barracks - Worker

8 - 1550BC
Warrior (Northern) NW
Warrior (Western) NW
Warrior (Southern) NW

IBT
FH Barracks - Gallic Sword

9 - 1525BC
Worker (E TC) road - irrigate
Warrior (Northern) NW
Warrior (Western) N
Warrior (Southern) NW

IBT
SM Worker - Gallic Sword

10 - 1500BC
Worker (SM) SE, E, mine
Warrior (Northern) N
Warrior (Western) W
Warrior (Southern) NW

Notes
First Attempt can start on Colossus next turn.
Second Minute is set to start a Gallic Sword but could be swapped to a Palace pre-build.
The Worker West of Fifth Wheel is chopping not roading in case the next player wants to leave it unconnected.
Research is set to 100% (Writing due in 8 @ -7gpt) but we only have 35gp in the bank so keep an eye on it :)

The save is > here <. No screenshot as little has changed.


Ted
 
Surely he and you meant the Oracle ;).
We do not have masonry yet.
 
Quite right Yndy :)


Ted
 
Remember guys....I'm on auto skip untill the middle of November. I did warn Ted about this, that's why I've been a bit quiet in this game. :)
 
Thanks for the reminder MB

Over to you Space :)


Ted
 
Goals:
Explore.
Get techs ASAP.

Pre-turn
We're in good shape.

IT
First Attempt Gallic -> Pyram.. Oracle

1475BC - turn 1
Irrigate near Second Minute.
No new techs available.

IT
Fifth Wheel Temple -> Rax

1450BC - turn 2
Spain has a worker available, but we can't afford it now. Later slaves will be preferable because they cost no upkeep.

IT
Zzzz

1425BC - turn 3
First Attempt has a new citizen, the happiness situation is fine.
I can move the slider back to (1.9.0) to still get Writing in 4 turns (-5gpt 13 in the box)
We'll road the new tile, maybe we can just make it.
Spain has Writing :(, she still has no contact with Germany. I decide to not sell contact and hope we can get some money back from Germany.

IT
The Spanish warrior is still far away from Germany. :)

1400BC - turn 4
Germany has HBR, this opens up possibilities, but is not really helpful.
Move slider back to (2.8.0) for -4gpt and 8 in the treasury.
MM to get -3 gpt.

IT
Zzzz

1375BC - turn 5
Spain and Germany haven't met yet.
5 gold in treasury at -3gpt, writing in 2.

IT
Zzzz

1350BC - turn 6
Two roads finish, we made it! Move slider to (4.6.0) 3 gold in treasure at +3gpt, Writing next turn.
They haven't met...

IT
Writing comes in, what to research next? We still lack Pottery, so we can't start MM. :( We really need Masonry, but Lit seems a good choice too. Finally I decide on Masonry and hope one of the 2 others will do Pottery, so we can start MM next. We need to get off this smallish island and meet some others.
We have no money for embassies yet, no need either.
Fifth Wheel Rax -> Warrior

1325BC - turn 7
Sell contact and Alphabet to Germany for HBR and 92 gold, because it's only a matter of time before they meet, neither has Myst. Germay has some money left, but I doubt that it'll be enough to buy writing.
Slider goes to (3.7.0) for Masonry in 6 at 1gpt, 98g in the box.

IT
Zzz

1300BC - turn 8
Germany did buy Writing, for 37g... :eek:

IT
Second Minute Gallic -> Horseman

1275BC - turn 9
We need to make a colony on one of the gems soon. I think the ones int the west in the mountains is the best spot, the ultimate spot to take all the gems in the jungle should be guarded by a spare Warrior.
Send Blank there.

IT
:sleep:

1250BC - turn 10
Nothing much to tell, 2 turns left on Masonry at (1.9.0) and -6gpt. We can switch some build then, if nescessary.

Blank should go here:
TJ01-1250BC.JPG


--------------> The save.
 
Steady progress Space :thumbsup:

Let's hope that Spain or Germany come up with Pottery soon.

The camera pans to Karasu and zooms in... you're up :)


Ted
 
Space: Pike --> Pike's Peak --> Summit? :rotfl:

I think we should research Literacy next, whatever the competing attractions. It's possible that we're undervaluing quick construction of the standard cultural buildings relative to Wonders, and it seems to me that our cities badly need their libraries.
 
I agree with this. My feeling is that all the standard cultural buildings should be built on the turn they are availbale where possible. They have the highest culture/shield ratio anyway.
 
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