TNT1 : Monarch, custom continents, PP or PW

Tatran

Deity
Joined
Aug 23, 2002
Messages
4,184
Difficulty : Monarch
Version : warlords + patch 2.08

Map : custom continents
Size : standard
Climate : tropical
Sea level : low
Speed : epic
Number of continents : 6
Number of civs : 18
World wrap : toroidal

Options :
- raging barbarians
- random personalities
- permanent alliances
- aggressive AI
- permanent peace or war

Sign-up requirements : experience with some of the game settings

Random roster :
GreyFox
negyvenketto
Immaculate
The Sansman
Tatran

Game rules (shameless copied) :

Spoiler :
Standard LK house rules:
1) Worker automation is prohibited.

2) Automation of any kind is strongly discouraged until the game is known better.

3) A go to order is only allowed if you turn summary warns that it is happening and explains why. Sometimes it is just too important to make sure those reinforcements don't get sent to the wrong place.

4) Please complete your turn. At most the next player should have one unmoved unit such as a settler where you are unsure of its direction. A stack that is fortified counts as completed. The game should be sitting ready to hit end of turn with very little left to move.

5) Don't edit your game results into a got it post. There is no notification of new activity. I have had SGs stalled waiting thinking I was waiting for a person to move, when they already did.

6) The use of the auto-logger is prohibited for the body of your report. You may include it as a spoiler tag. SGs are about writing up enough information so that the team understands where you are going. The auto-logger clearly fails in this regard. Knowing the details doesn't show the big picture. SGs need the big picture.

7) SGs are about cooperative team play. If you aren't willing to discuss plans before and / or after your turn, then the LK series isn't for you.

8) Major wars shouldn't be declared without a team consensus. Clear phony wars gain diplomatic favors are ok. The phony war when you declare on an AI on another continent or a last place civ. A war of opportunity to grab one or two cities from an AI getting trashed is OK. Going after the #1 civ unplanned what I want to stop.

9) If you disagree with a dot map plan, comment *before* playing you turn.

10) I reserve the right to refuse players whom IMHO failed to play in the spirit of cooperation. Declaring an unexpected major war is a high risk that you will go on this list. Excessive personal attacks against other players guarantee a ban from the LK series.


Mansa Musa will be the leader.

Starting location for large map :





All victories are open.
 
sorry Tatran, read my post in acid 04 ...this game has had me for a while...I will take a break from it and maybe come back at a later stage...sorry :sad:
 
I'll sign on if you'll have me.
 
Hi Tatran

I would like to sign on. I feel that it is only fair to warn you that I have only played the Vanilla Civ 4 on noble and quite easily defeated the AI. I was going to play my next game on prince. I will get Warloads for this game this weekend if you are willing to risk letting me play. I am interested in playing this SG because I always play with custom continents on the largest map with as many civs possible at epic speed. My goals are usually to see if I trash them all and build the space ship before someone wins.

If you do decide to let me play could you place me later in the roster so that I can have a "quick" game of Warloads on prince before my turnset.

The Sansman
 
Ok, this can be done at Monarch level.
I reduced the map size to standard and hope some players still
will like to join.

Random roster :
<free>
<free>
Immaculate
The Sansman
host
 
Random roster :

Immaculate
The Sansman
GreyFox
negyvenketto
Tatran

For the set up I need to know from everyone : map size (standard or large)
and if we will use Blake's betterAI.
 
Either is fine with me. I'm just happy about the epic speed mostly.
 
My preference is to play on the largest map at the slowest speed , but I will still play on a standard map. I have never used Blake AI, although I am interested in trying it, once I get used to playing prince on Vanilla. If the majority decides to use it, I will install it. Finally, not worry I will get Warlords ASAP, and try a quick game with it before my turnset (I hope).
 
Everyone, welcome.

The first post is edited. One screenshot for a standard map and one
for a large map. In both cases everyone needs Optics to contact the
other continents and every continent has 3 civs. I played this variant
on a standard map, so my choice will be the large map.

Some final notes :
Barbarians will a less pain on a standard map.
We are at permanent peace with one continent and at permanent war
with 1 or 2 civs at each other continent.
The most critical part of the game is the time until Optics.
 
A fast way to optics (if we want to bee-line there for some trading partners on other continents) is to oracle jump code-of-laws and adopt a caste system and work two+ specialists cities to light-bulb machinery and optics themselves. This means that you can never research or obtain meditation (or the scientists end up bulbing philosophy) or theology/civil service (or they light-bulb paper) and you must self-research math, calendar, metal casting, and compass. If you hold off on math and you have three cities that can be used to generate specialists, you can also try to generate a merchant to bulb metal-casting. The merchant obviously would have to be generated first. Timing the points being generated can be tough, but its possible with some foresight.
I'm not sure how important it is to get caravels that quickly though. It was my impression that originally we were going to be unable to trade with anyone on our continent. Is that still the case?
 
Are all other civs on all continents at war with all the other civs on their starting continents?
 
Are all other civs on all continents at war with all the other civs on their starting continents?
Yes. So some civs will be gone before we can reach them.

From previous posts a large map has a majority.
I'll make the preparations, so we can start the game.
 
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