Leader - Yaroslav the Wise
UA - From the Varangians to the Greeks




Gain 5% of



Rivers extend the length of

UU1 - Druzhina (replaces Knight)
Unlocked at Chivalry
230

25

4 MP
Can Move After Attacking
Penality Attacking Cities (33)
Discipline
Zakhysnyk (Protector): +1 Sight and +20%

Knyazhyy radnyk (Princely Adviser): Gain 33% of the


Remove No Defensive Terrain Bonues
UB1 - Veche Hall (replaces Chancery)
Unlocked at Education
300

+2



Land and Sea

10% of



+1

+25%

Grants Promotion Royal Signet for Diplomatic Units in the city in which it is built
+1


Spoiler 4UC Compatibility :
UU2 - Serdyuk (replaces Musketman)
Unlocked at Metallurgy
300
Production Cost (-8%)
-1
Gold Maintenance
Lose no XP or
movement when bought with
Gold
22
CS / 30
RCS
2 MP
Naval Target Penality
May no Melee Attack
Withering Fire (Lost on upgrade)
Hetman Guard: Adjacent Land Units gain +20%
Defense (Kept on upgade)
UB2 – Sich (replaces Bastion Fort)
Unlocked at Navigation
600
Production Cost
+10
Defense
+5%
Production toward Mounted Units for each different Luxury Resource traded (max 30)
Grants Zaporizhian Osaul Promotion for Mounted Units in the City in which it is built ((Bonus Movement after crossing Rivers, generate
Gold per turn based on their Level while in foreign territory or on a tile containing a Trade Route )
+15 City’s HP per CS Friend or Ally, and additionally +1
Culture for every CS Ally
+1
GG point by Major Civilization with which you are at war
All religious building (build by Faith) in the city +1
Science
Reduces the city's damage taken from attacks by 2
Military Units Supplied by this City's population increased by 10%
Allows the City's Ranged Strike to ignore Line of Sight
Garrisoned Units receive an additional 5 Health when healing in this City
Empire Size Modifier is reduced by 5% in this City
Unlocked at Metallurgy
300

-1

Lose no XP or


22


2 MP
Naval Target Penality
May no Melee Attack
Withering Fire (Lost on upgrade)
Hetman Guard: Adjacent Land Units gain +20%

UB2 – Sich (replaces Bastion Fort)
Unlocked at Navigation
600

+10

+5%

Grants Zaporizhian Osaul Promotion for Mounted Units in the City in which it is built ((Bonus Movement after crossing Rivers, generate

+15 City’s HP per CS Friend or Ally, and additionally +1

+1

All religious building (build by Faith) in the city +1

Reduces the city's damage taken from attacks by 2
Military Units Supplied by this City's population increased by 10%
Allows the City's Ranged Strike to ignore Line of Sight
Garrisoned Units receive an additional 5 Health when healing in this City
Empire Size Modifier is reduced by 5% in this City
Spoiler Unit Promotions :
Credits:
(All Rights Reserved to original authors)
Original mod Tomatekh's Kievan Rus' (Yaroslav)
- Leugi: Leader screen.
- janboruta: Leader, UB1, and Civ icons
- Danrell: Unit graphic
- Andrew Holt: DoM voiceover
- Tomatekh: All code and art otherwise not listed for the original mod
- Janburta and Danrell: UU1, Icon and 3DModel
- RawSasquatch : UU2, Icon and 3DModel
- Sas : UB2, Icon
- Jarcast : Design, Coding (With Capital C), UU1 Icon modification, Great source of motivation
- Hinin : Design
- Gwennog : Design, Coding, UU1 3DModel modification, Promotion Icons
- Peace Theme: З нами Бог! (Старовинний бойовий гімн України-Руси)
- War Theme: Похід дружинників ("Хорея Козацька") / March of the soldiers ("Horea Kozatska")
- Jacarst: For relaunching this project right after a discussion and providing the whole structure of the mod in 2 days
- Whoward69, Adan_eslavo: Lua sources and inspirations
- HungryForFood: Lua API wiki
- Astérix Rage: Icon and Screen dimension guide, toolbox and manual for all artistic parts
- VP teams for all bug fixing work and to improve VP again and again
Last edited: