Leader - Yaroslav the Wise
UA - From the Varangians to the Greeks
Trade Routes with
City-States generate +1
Influence per turn per each owned
City-State Trade Route (up to +5).
Gold Per Turn received from Trade Deals counts in your
Capital for 50% as
Great Merchant points.
Trade Routes gain +50% Range.UU1 - Druzhina (replaces Knight)
Unlocked at Chivalry
230
Production Cost (+15%)25
(instead of 24)4 MP
Can Move After Attacking
Penality Attacking Cities (33)
Discipline
Zakhysnyk (Protector): +1 Sight and +20%
Combat Strength when within 2 tiles of a Great Person Unit or Improvement (lost on upgrade)Knyazhyy radnyk (Princely Adviser): Gain 33% of the
Combat Strength of defeated Enemy Units as
Great Diplomat points (kept on upgrade)Remove No Defensive Terrain Bonues
UB1 - Veche Hall (replaces Chancery)
Unlocked at Education
300
Production Cost+2
Food /
Culture /
Science10% of
Gold from
Trade Routes in City is converted to
Great Diplomat points+1
Trade Route Slot for 5 Veche Hall constructed in your civilization+25%
Production toward Trade and Diplomatic UnitsGrants Promotion Royal Signet for Diplomatic Units in the city in which it is built
Each friendly
City-State: +0.5
Gold, +0.5
ProductionEach allied
City-State: +0.5
Gold, +0.5
ProductionUU2 - Serdyuk (replaces Musketman)
Unlocked at Metallurgy
300
Production Cost (-8%)-1
Gold MaintenanceLose no XP or
movement when bought with
Gold22
CS / 30
RCS2 MP
Naval Target Penality
May no Melee Attack
Withering Fire (Lost on upgrade)
Hetman Guard: Adjacent Land Units gain +20%
Defense (Kept on upgade)UB2 – Sich (replaces Bastion Fort)
Unlocked at Navigation
600
Production Cost+10
Defense+5%
Production toward Mounted Units for each different Luxury Resource traded (max 30)Grants Zaporizhian Osaul Promotion for Mounted Units in the City in which it is built (Bonus Movement after crossing Rivers, generate
Gold per turn based on their Level while in foreign territory and can pillage without cost)Each friendly
City-State: +0.5
Culture, +10 City's HPEach allied
City-State: +0.5
Culture, +10 City's HP+1
GG point by Major Civilization with which you are at warReduces the city's damage taken from attacks by 2
Military Units Supplied by this City's population increased by 10%
Allows the City's Ranged Strike to ignore Line of Sight
Garrisoned Units receive an additional 5 Health when healing in this City
Empire Size Modifier is reduced by 5% in this City
Spoiler Unit Promotions :
Credits:
(All Rights Reserved to original authors)
Original mod Tomatekh's Kievan Rus' (Yaroslav)
- Leugi: Leader screen.
- janboruta: Leader, UB1, and Civ icons
- Danrell: Unit graphic
- Andrew Holt: DoM voiceover
- Tomatekh: All code and art otherwise not listed for the original mod
- Janburta and Danrell: UU1, Icon and 3DModel
- RawSasquatch : UU2, Icon and 3DModel
- Sas : UB2, Icon
- Jarcast : Design, Coding (With Capital C), UU1 Icon modification, Great source of motivation
- Hokath : Lua code and advice
- Hinin : Design
- Gwennog : Design, Coding, UU1 3DModel modification, Promotion Icons
- Peace Theme: З нами Бог! (Старовинний бойовий гімн України-Руси)
- War Theme: Похід дружинників ("Хорея Козацька") / March of the soldiers ("Horea Kozatska")
- Jacarst: For relaunching this project right after a discussion and providing the whole structure of the mod in 2 days

- Whoward69, Adan_eslavo: Lua sources and inspirations
- Hokath: For advice and programming
- HungryForFood: Lua API wiki
- Astérix Rage: Icon and Screen dimension guide, toolbox and manual for all artistic parts
- VP teams for all bug fixing work and to improve VP again and again
Last edited:
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