Tondo (actually Tagalogs) - Antiquity

Tondo (actually Tagalogs) - Antiquity Alpha 0.2

Archanist

Warlord
Joined
Oct 15, 2024
Messages
272
Download here!: https://forums.civfanatics.com/resources/tondo-actually-tagalogs-antiquity.32094/

As with all custom civilizations, assets are limited. Units and Wonders use a base model. Improvements are invisible.

ALPHA VERSION
No Extra Narrative Events
No Flavor Text for Civics and Wonder yet.

1742193309952.png


Unique Ability​

Sambayanang Taga Ilog: Towns have -3 :7unhappy: Happiness per population. City Halls act as a Palace. Converting Towns to Cities is 50% cheaper.
*dev note: Some Crisis Policy cards and Narrative Events don't consider the City Hall a Palace here.

Attributes​

Diplomatic, Expansionist

Civic Trees​

Maginoo​

Tier 1: Unlocks the Barangay tradition. +1 Settlement Limit. +25% :7prod: Production towards Military Units.
Maharlika grant +1 :7money: Gold when on Gold buildings, City Centers, and Bahay Kubos.
Tradition: Barangay - Quarters have 1 Production per age.

Baybayin​

Tier 1: Displayed Codices grant +2 :7culture: Culture and +1 :7happy: Happiness. +1 Resource Slot in Cities.
Maharlika grant +1 :7science: Science when on :7science: Science buildings, City Centers, and Bahay Kubos.

Habi​

Tier 1: Unlocks the Baro Tradition. Warehouse buildings give +1 :7money: Gold.
Maharlika grant +1 :7prod: Production when on :7prod: Production buildings, City Centers, and Bahay Kubos.
Tradition: Baro - Producing a civilian unit grants 25% of their :7prod: Production cost as :7happy: Happiness towards the next Celebration.

Bayoguin​

Tier 1: Unlocks the Anito Tradition. Altars grant +2 :7food: Food.
Maharlika grant +1 :7culture: Culture when on :7culture: Culture buildings, City Centers, and Bahay Kubos.
Tradition: Anito - Happiness Buildings gain +3 :7happy: Happiness.

Unique Infrastructure​

Bahay Kubo​

Food base. Must be placed on flat land. Food adjacency for Quarters.

Unique Units​

Maharlika​

Unique Military Unit. No maintenance cost.

Datu​

Unique Civilian Unit. Replaces the Army Commander. Starts with the Zeal promotion.

Associated Wonder​

Kahamtik Limestone Tombs - +2 :7happy: Happiness. Gain +1 :7money: Gold per 2 excess :7happy: Happiness. Must be built on a Tropical tile.

Starting Biases​

Tropical

Unlocks​

  • Unlocks Majapahit in the Exploration Age
  • Unlocks Chola in the Exploration Age
  • Unlocks the Philippines in the Modern Age
 
Last edited:
New Update!
https://forums.civfanatics.com/reso...antiquity.32094/updates#resource-update-35444

  • Renames the Civic "Babaylan" to "Bayoguin"
  • Adds Citizen names
  • Adds some flavor text
  • Adds a loading background image! (placeholder)
  • Changes Anito Tradition to give Happiness Buildings +3 Happiness instead of giving Cities +5 Happiness
  • Fix misspelled Wonder name
  • Fix Datu description typo
  • Fixed Baro Tradition not working (There is no overworld indicator for the player, but it still increases Happiness for the next celebration)
  • Fixed Bayoguin not giving the Altar food
  • Fixed Baybayin effects (Codecies will give Culture and Happiness, but the Tooltip won't reflect that atm)
  • Fixed Unhappiness from towns persisting when upgrading to a City
    • Changes the Unhappiness from -2 to -3 per pop
    • Due to how this is calculated by the game effect, cities may have slight happiness changes from population at higher populations. The change is minimal at later stages of the game and hopefully won't affect the balance too much

thanks eqN for finding some bugs
 
ynamp

Suggestion: When you get a chance you should make your civ's work in YnAMP. Also you have a reference to "CIVILIZATION_SANSEB_PHILIPPINES" you should make optional. You can use the same technique as the one in the link for ynamp.

Good work on the mod!
 
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