Ramkhamhaeng
Warlord
- Joined
- Feb 24, 2014
- Messages
- 209
Hello guys,
to analyze a Pitboss game, I've wrote a small Mod component to automatize the 'ingame screen shooting procedure'. It could be used to create big, high-resolution images of a Civ4:BTS game.
I never found such a tool here and like to share it for scenario makers and others.
Here, you see an example image of our latest PB game. The image was embedded in an OpenStreetMap like environment and I've zoomed two levels out.
A script to merge the output screenshots with ImageMagick is included.
The code could be found on Github https://github.com/YggdrasiI/Civ4Mapper
Example implemenation: http://civ.zulan.net/mapviewer/
to analyze a Pitboss game, I've wrote a small Mod component to automatize the 'ingame screen shooting procedure'. It could be used to create big, high-resolution images of a Civ4:BTS game.
I never found such a tool here and like to share it for scenario makers and others.
Here, you see an example image of our latest PB game. The image was embedded in an OpenStreetMap like environment and I've zoomed two levels out.
A script to merge the output screenshots with ImageMagick is included.
The code could be found on Github https://github.com/YggdrasiI/Civ4Mapper
Example implemenation: http://civ.zulan.net/mapviewer/
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