Crakie
Soupnazi
- Joined
- Jan 4, 2004
- Messages
- 527
I've never been gone here but it is ME, not Tubby , who is the chronic slacker. Well that and I am very busy putting a thesis together. Anyway, I will play a turn soon or at least open a save and have a looksy. I feel detailed warplans that span over more than 5 turns will not be as valuable against a human opponent than they are against the AI. Not that it's completely useless of course.
First thoughts, without opening a save:
1) I feel we cannot afford to protect our core very well at the start of the war; we'll need every GS we got. Yes, there will be barb uprisings but hopefully our GA will kick in early and GS production will be sufficient to deal with that. After 5-10 turns we should be aware of ships trying to drop off troops and taking empty core cities.
2) I assume MIA will not just give up their most nothern (lux) towns and will use the 10 turns to stack hoplites in there. Probably best to bypass them altogether at first. With the GS speed, we can afford to.
3) I still like the pillaging option, but only in their core. If we pillage in the north, we should be careful not to slow down our GS speed. We CAN afford to destroy a road or two to disconnect their luxes though. Roads in enemy territory are useless to us anyway, and if you use the movement points of GS correctly, it doesn't matter much.
First thoughts, without opening a save:
1) I feel we cannot afford to protect our core very well at the start of the war; we'll need every GS we got. Yes, there will be barb uprisings but hopefully our GA will kick in early and GS production will be sufficient to deal with that. After 5-10 turns we should be aware of ships trying to drop off troops and taking empty core cities.
2) I assume MIA will not just give up their most nothern (lux) towns and will use the 10 turns to stack hoplites in there. Probably best to bypass them altogether at first. With the GS speed, we can afford to.
3) I still like the pillaging option, but only in their core. If we pillage in the north, we should be careful not to slow down our GS speed. We CAN afford to destroy a road or two to disconnect their luxes though. Roads in enemy territory are useless to us anyway, and if you use the movement points of GS correctly, it doesn't matter much.