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TopHatPaladin's Civilizations

Discussion in 'Civ5 - New Civilizations' started by TopHatPaladin, Nov 6, 2017.

  1. SLGray

    SLGray King

    Joined:
    May 18, 2015
    Messages:
    898
    Gender:
    Male
    Location:
    United Sates
    Can you stacked units?
     
  2. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Not beyond the normal level. The Iqyax's heal is intended to be used with embarked units and work boats.
     
  3. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    I've just released an update for each of my civs!

    Essentially, some people have been having a problem where the 45-pixel icon wasn't showing up for my civs, and this round of updates is intended to fix that problem.

    New civ releases are also coming soon— check under the spoiler for a teaser:
    Spoiler :
     
  4. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Anyone interested in a Fatimid mod? Well, I'll do you one better: two Fatimid mods!

     
    SLGray, 1760s and Danmacsch like this.
  5. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
    Messages:
    2,182
    These civs look great THP! Thank you!
     
  6. yerbinho

    yerbinho Chieftain

    Joined:
    Feb 15, 2016
    Messages:
    75
    Location:
    Valencia ,Spain
    THP, thanks for continue making great quality mods for civ v! ,i enjoy greatly playing the Aleuts, but i find the healing ability of the Iqyax very, very, very situational; why not something like "+1 food on sea resources stacked with Iquiax" , or "can construct workboats in x turns".... anyway it`s just an opinión,i like much this civ :)
     
  7. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Thanks for the feedback, everyone! It's good to know that people are still playing new Civ V mods :)

    Re: the situational nature of the Iqyax, that's actually by design! The Aleut are intended to excel at naval expansion, and one of the planks of that is by encouraging the player to maintain a fleet of embarked land units. Since embarked units are basically defenseless, the Iqyax can act as a support unit to keep them safe.
     
  8. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    The Mod Support Update has been released for each of my mods! This includes:

    – Additional Achievements
    – Inventions (part of JFDLC)
    – corrected Community Balance Patch support
    – correction of other typos / pieces of sloppy code
     
  9. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Here's one for the medieval India enthusiasts out there— the Pala Empire has been released!

     
    Last edited: Nov 8, 2018
    jarcast2, YINGCHENG, 1760s and 2 others like this.
  10. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
    Messages:
    2,182
    Awesome release, thanks!
     
  11. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Last edited: Nov 8, 2018
    jarcast2 and Danmacsch like this.
  12. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    We're back to India! If you enjoyed the Pala, why not try their rivals, the Rashtrakuta?

     
    SLGray and Danmacsch like this.
  13. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
    Messages:
    2,182
    Thanks THP!
     
  14. tmxk1993110

    tmxk1993110 Chieftain

    Joined:
    Sep 7, 2018
    Messages:
    19
    Gender:
    Male
    Billah's decisions did not show up when I played as him.
     

    Attached Files:

  15. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Thanks for letting me know! I'll take a look and see if I can get it sorted.

    Edit: Solved it! I had some syntax errors in the Billah_Decisions file that were preventing it from loading. I've uploaded a fixed version of the resource, let me know if there are any further problems.
     
    Last edited: Nov 23, 2018
  16. tmxk1993110

    tmxk1993110 Chieftain

    Joined:
    Sep 7, 2018
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    Thanks for your reply, Billah is fixed. However, I find that France has the same issue
     
  17. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Probably the same error. I'll do a sweep through my mods in the next couple of days and clean up the decisions files.
     
  18. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Okay, decisions on all of my mods should be fixed now! Let me know if there's any other issues.
     
    SLGray and tmxk1993110 like this.
  19. tmxk1993110

    tmxk1993110 Chieftain

    Joined:
    Sep 7, 2018
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    Gender:
    Male
    once Appoint a Wasita is enacted,, all the decisions will disappear
     

    Attached Files:

    • Logs.zip
      File size:
      488.7 KB
      Views:
      61
  20. TopHatPaladin

    TopHatPaladin Warlord

    Joined:
    Nov 5, 2017
    Messages:
    140
    Gender:
    Male
    Location:
    New England
    Should be fixed now!

    The Purépecha currently have the same issue, but I'm working on a more in-depth update to them, so I'm holding off on their update for now.
     
    tmxk2012917 likes this.

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