Lucky: yes, this is the man with a guitar. Of course, when you recruit people for entertainment, then they won't be working any more, therefore you may have not enough food. Actually everything is a compromise between tax rate. If you need food then the other way is to build colosseum/cathedral/temple to need less bards. And of course set the luxuries rate at 10 or even 20%. Just keep in mind that there's a good tip: when you eed money, set the tax rate at 100% (0% science, 0%luxuries) for 4 or 5 turns. If all your cities have banks or marketplace, you will be earning an incredibly high amount of money. Then set the ratio back to 80 science/20 tax/0 lux (this is only an example of course). And btw this is also a tip for Luka.
Don't fear loosing money. I always do. The only thing is that when my treasury goes too low, then as I said, I set 100% to tax for 5 turns, then I get easily 2000 gold... And it will take me at least 20 turns before it goes low again. Quite profitable. So once again, don't pay attention to that
(of course it's not realistic
in actual life, if you kept on loosing money, I doubt that you would be able to be president
)
Concerning the civs, well, I think a long time ago there has been a very interesting thread about that. Actually each civ leader has an agressivity rank. To be honest, no civ is better than any other one, and it principally depens on when you start on the map (desert sucks, better starting next to coal/gold...). Now if you choose Zulus (for instance, I don't want to restart the Zulu cult war
), then they won't annoy you. So just choose an aggressive civ. Then it won't be played by the computer and then you won't have troubles. So far, it seems to me that Genghis K. is the most aggressive leader....
Luka, try to go on Democracy ASAP. The drawback: each military unit that's not in its home city will make
2 unhappy people (unless you get Women suffrage) instead of 1 for Republic. But the advantage is that there is
NO corruption at all! interesting isn't it? And trust me this is invaluable. Without corruption you can get up to 3 or 4 extra trades per city... That's really essential.