Totestra mapscript

Discussion in 'Rise of Mankind: A New Dawn' started by Noyyau, Jul 14, 2014.

  1. Noyyau

    Noyyau Privateer Captain

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    The Totestra mapscript, which I discovered through Spirictum when he used it for the S&T Pitboss game we're trying, is even better that PerfectWorld/Perfect Moongoose!

    I ran it a couple of times and it seems to use AND's resources without problems.

    Posting this simply to let you people know. Just put the .py file in one of the folders for custom maps and it should appear when creating a custom game among the other map scripts.
     
  2. 45°38'N-13°47'E

    45°38'N-13°47'E Deity

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    Just wonder...
    I'll try it and if it's OK, I'll add it to the mod
     
  3. 88GTS

    88GTS Chieftain

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    I've used it a few times too, it seems to work but I don't think I've ever seen it place any marshes.
     
  4. 45°38'N-13°47'E

    45°38'N-13°47'E Deity

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    Just wonder...
    I guess that's a problem with PerfectMongoose too (maybe even PerfectWorld, I don't remember).
     
  5. Spirictum

    Spirictum Immortal

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    I used PerfectWorld on my Iroquois Story and I have marsh on my territory (2 tiles only).

    BTW, how do you use a mapscript that's not supported by AND on AND?

    EDIT: So you just have to put it on AND map folder and/or rename it to RoM_X. Now I may test Extra Huge in AND, nice!
     

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