southblade
Chieftain
- Joined
- Apr 7, 2017
- Messages
- 13
Hi. First thanks to Gazebo for this excellent mod and to civfanatics for all this years of great content. I play civ since civ2 and read civfanatics since then but this is my first post ever.
So, my idea: since tourism is not a good choice if cultural victory is off maybe tourism could have a slight buff in that case. Units could have a positive modifier to defence and health rate if they are in enemy's land while in war with him depending in the influence level over that civ.
I like playing Terra maps but there's no real benefict for founding late colonies, so maybe removing all victories but domination and playing in big maps with 10 or more civs could be a way to make late cities worth.
So, my idea: since tourism is not a good choice if cultural victory is off maybe tourism could have a slight buff in that case. Units could have a positive modifier to defence and health rate if they are in enemy's land while in war with him depending in the influence level over that civ.
I like playing Terra maps but there's no real benefict for founding late colonies, so maybe removing all victories but domination and playing in big maps with 10 or more civs could be a way to make late cities worth.