Most of the time I barely effect the other civs before it becomes clear that i've already won the game through another victory type (always conquest on prince ). I would enjoy the game much more if I could influence civs earlier, say once they reach the industrial era. I don't think civs should require an ideology to be influenced by public opinion, nor should they have the luxury of being uninfluenced should they choose no to build 3 factories. Rather, they should have to found their own ideology or face city flipping. Also tourism needs a buff to make it more competitive with culture, because a good player can become almost untouchable culturally in the late game. Well that's been my experience in the last week of playing a few games. I haven't seen how the tourism game pans out online yet though. I think a patch is needed to balance out victory types more and make conquest victories relatively less easy to achieve.