Dux1
Warlord
- Joined
- Sep 27, 2010
- Messages
- 134
Apart from being the primary factor in achieving a culture victory, does tourism have any impact on strategy at all in Civ VI? It doesn't seem like it, and this smacks of poor design to me. If one isn't going for a culture victory, tourism can be ignored completely, and individual civ unique traits relating to tourism are rendered worthless unless the player chooses to go for a culture victory with these civs every time.
In Civ V, tourism had a secondary function whereby it exerted pressure on other civilizations following differing ideologies. Although it wasn't usually a major concern, it did mean that it couldn't ever be completely ignored, and it allowed for interesting strategic choices involving tourism even without the pursuit of a culture victory.
Am I missing something, or is tourism truly only relevant as a yield for attaining culture victory and nothing else?
In Civ V, tourism had a secondary function whereby it exerted pressure on other civilizations following differing ideologies. Although it wasn't usually a major concern, it did mean that it couldn't ever be completely ignored, and it allowed for interesting strategic choices involving tourism even without the pursuit of a culture victory.
Am I missing something, or is tourism truly only relevant as a yield for attaining culture victory and nothing else?