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[GS] Trade Mechanics seem to be broken in GS deity(Possible Exploit)

Discussion in 'Civ6 - General Discussions' started by Hans Tork, Feb 21, 2019.

  1. Hans Tork

    Hans Tork Chieftain

    Joined:
    Jan 14, 2015
    Messages:
    75
    Ok, let me give a bit of background on the game I have completed. I started as Hungary on Pangaea map and deity difficulty with everything set to standard settings. This was my first GS game. I had a decent start as I used the UA of Hungary to kill my neighbour Alex. Despite the land and cities I possessed I missed having Nitre and the AT crew of Korea was staring at me from their borders. When I went to my only ally Shaka for a trade he seemed to give me 1 Nitre for 1 gpt. I changed it to lump gold and WHOA! to my surpise he offers it to me at only 6 gold. BYE BYE lack of Nitre. Here are the screenshots under the spoiler tag.

    Spoiler :

    20190221225002_1.jpg


    What is weird is if you increase the amount it gets exponentially increased. However just repeating the trade with 1 Nitre infinite times gives you the same result.

    Spoiler :

    20190221225019_1.jpg
     
  2. Hans Tork

    Hans Tork Chieftain

    Joined:
    Jan 14, 2015
    Messages:
    75
    I would further add a few screenshots here. What is happening is the AI(your ally) thinks that 1 Nitre for 6 gold is a good deal. However he does not want to trade too much nitre at that price. So he increases the price if you ask for 2 Nitre. However after you have done your 1 Nitre for 6 gold deal you can repeat that deal ad infinitum. There is no check/savestate for AI to know how much of the Nitre he has given away. I managed to get all of Shaka`s 12 nitre per turn at 6 gold(ie 6X12=72 lump gold)and unfriendly Rome,Nubia`s Nitre at 8 gold only.

    So Firaxis is forcing to me click my mouse button like hell just to get nitre. If I increase the amount in a single trade the AI seems to come back to its senses.

    More screenshots

    Spoiler :

    20190221225031_1.jpg


     
  3. Hans Tork

    Hans Tork Chieftain

    Joined:
    Jan 14, 2015
    Messages:
    75
    The same mechanic seems to be at work when you are selling game resources like Coal,Uranium etc They value 1 Coal much higher than 2 Coal or so on.
    The standard price seems to be 1 Coal for 206 lump gold or 8 gpt. Increase the Coal to 2 and the AI offers a lower rate. However make the same 1 Coal offer repeatedly till the AI`s gold bank is depleted and it will accept it like a moron. You can repeat the trade ad infinitum till the AI`s stock is at full(a hard thing to do since late game stockpiles are massive). You can sell about 150 Coal for 8 gpt or 206 each. That translates to roughly 1200 gpt or 30,900 gold. That is enough for 5 Giant Death Robots. GG game balance on deity.:crazyeye::eek:

    Spoiler :

    20190221225820_1.jpg

    20190221225830_3.jpg
     
  4. BenitoChavez

    BenitoChavez Whispering Walrus

    Joined:
    Dec 19, 2013
    Messages:
    1,918
    Location:
    Alpha Quadrant
    Yeah I've noticed similar behavior in my games. The AI will trade 1 unit of a resource away for almost no gold but bump that up to 2 or higher and they ask for an arm and a leg. Very inconsistent behavior.
     
    Hans Tork likes this.
  5. Hans Tork

    Hans Tork Chieftain

    Joined:
    Jan 14, 2015
    Messages:
    75
    It is something that needs to be fixed. Right now all you need on deity is to settle near Coal/Uranium and get all the gold in the world. It is just a tedious click fest of selling 1 resource for massive profit or buying 1 for abysmal rates.
     
  6. Hans Tork

    Hans Tork Chieftain

    Joined:
    Jan 14, 2015
    Messages:
    75
    It seems the entire game is broken now. You can end up with infinite gold just by selling and reselling Favours. Favours cost 5 gold but sell for 7-10 gold.




    20190228193119_1.jpg

    20190228193211_1.jpg
     
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  7. Hans Tork

    Hans Tork Chieftain

    Joined:
    Jan 14, 2015
    Messages:
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    Also save for favours allies can sometimes sell lower than the price at which they buy a resource.
     
  8. Arilian

    Arilian King

    Joined:
    Jan 18, 2008
    Messages:
    662
    Location:
    Hungary
    Yes the favor pricing is wrong/bugged
     
    Hans Tork likes this.

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