Trading Cities

Stilldawn

Chieftain
Joined
Sep 6, 2006
Messages
7
Location
Beachlands
Hi All

Quick question:

Im russia, Im taking out the romans... The germans are my vassals... I want to give them the roman empire... However in diplomacy... The cities tab can not be expanded... Its not red or grey or anything... It just cant be expanded to list the cities so that I can gift them...

Why is this?

How can I fix it?

Thanks
 
I think it's because a city with a lot of russian culture won't be happy flipping to the germans.
Or it's something needed to be fixed in a patch/mod.
 
Oh ur talking about the roman ones you took over... maybe aokces is right :D
 
It could be considered exploitative to found or capture a bunch of Cities and then hand them off to your Vassal.

The AIs certainly wouldn't be programmed to do so, thus allowing this behaviour would just create a potential exploit for a human to abuse.

Consider, say, the Domination Land Limit: if you are approaching it but want to keep playing the game (say, in order to win a Space Victory), then it would be rather cheesy to be able to just give away any old random City to a Vassal of yours.


However, rather than completely prevent you from giving Cities to your Vassals, a design decision was clearly made to allow you to gift Cities where said Vassal has some Culture of their own within the City's centre square.

So, it is by design that if you take over the Indian empire and make them your Vassal that you can gift and/or liberate some Cities that were once theirs or where they had some Culture in the City, but at the same time, you can't just go gifting them Cities that you captured from another empire on a different part of the map... if you could, then your Vassals would essentially be "placeholders" or "mules" for holding the lands that you did not want to keep--a concept that really sounds like exploiting the dynamics of the Vassal concept.


Before accepting the AI as your Vassal, there's nothing to stop you from allowing said AI to capture some of the Cities that you want them to own in the future. Once they have captured those Cities, then make them your Vassal--as long as no other AI chooses to become their Master first! ;)


Another option is to make the Romans another one of your Vassals and to Liberate back a lot of the Roman Cities to the Romans after the war is over. The Romans will like you a whole lot more for having done so and thus they might be more willing to trade with you after the war, even if you have a lot of prior negative Diplomatic modifiers (say, for declaring war on them, declaring war on their friends, having traded with their worst enemy, etc).
 
I think he is really trying to get around the culture issue.

if he liberates them back to the original they get all their culture back and will push his boarders. so we wants to give it to a third party (vassal) and thet the AI deal with the culture cramped unproductive cities.

i dont think its an exploit rule... its simply to far from whats real world possible.

I mean... if country A took over half of country B in a war its not very likley they would then hand over that land to country C to manage for it.

it would be nice however if you could simply chose several cities and break them off as a vassal or colony empire.

but once again maybe a bit unrealistic.
 
So can I make them a vassel through Colonies?

Haha Im just a neat freak, and those cities dont fall into my "perfect empire" howeve they would fall perfectly into a German Vassal Empire (seeing as the cities are just a bit below their main ones)...
 
So can I make them a vassel through Colonies?

Haha Im just a neat freak, and those cities dont fall into my "perfect empire" howeve they would fall perfectly into a German Vassal Empire (seeing as the cities are just a bit below their main ones)...

Only if they are on a different land mass from your "home" cities. The requirements for creating a colony are a minimum of two cities on a separate land mass from the main empire.
 
It's probably because you get 2 free garrison through assigning cities to vassals, could be exploitable in certain circumstances.
 
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