Is the one horse for 2gpt thing considered as an exploit or not? Since the AI doesn't give that much gold if you sell in bulk.
I personally think it is. However, I can't stop myself from using it either.
Is the one horse for 2gpt thing considered as an exploit or not? Since the AI doesn't give that much gold if you sell in bulk.
Probably need to include building a monument in the early build order, since waiting for Legalism and the free monument may not be the best plan anymore.
It is still very usable (and useful).
@GS, folks here definitely want to help you out, and for you not to be discouraged. You should be able to thrive at King, just by tuning your Prince game a little more. Especially if you are following this guide. My initial suspicion is that you are holding over a few bad habits. Are you hard building wonders? How many cities and units did you have when Dido DoW'd you on T112? Also, score is almost meaningless. Dido is about as treacherous an AI as there is, but you should be able to hold her off and then punish her.
No problem building national wonders, and T110 NC is okay, especially at King.
Yes.Are you trying to micro manage tiles?
I ran thru a few problem. 7 Unhapiness. Two of my lux were pillaged by a Barb and my Immortal was a bit too far. (I learnt from that )Is your happiness okay?
So basically I should have put my Immortal on fortify to absorb Elephant+Swords hit? And Archers BEHIND city too... interesting.You had 6 or 7 units, the same as Dido, so she really should not have been a problem. The AI fights so poorly, that being out numbered 3:1 even should not result in you losing a city. But city defense like that takes practice. Can you reload back to a few turns before Dido's DoW? The single fortified immortal in city first ring (don't attack with him, just let him try and absorb the elephant hits), and three archers (on in city, two behind) should be enough.
They were Archers. Not CBs. I built them pretty early without Construction, and I didn't have the money to upgrade them.But those are CBs not archers, right?
You suffer a few disadvantages when not playing on the higher difficulties, some of them are:...Oh really? I thought it was a really slow NC. I watched a few of Acken's let's play and his NC are pre-T90... on Deity!....
Just dipping once into negative happiness wont kill your game, and -7 is not much different than -1. Being at -1 for 20+ turns is a problem.
Micro managing tiles is harder than it looks. Compare what you think is good to what the default governor thinks is good, including how many turns for the city to grow. At launch, the governor did a terrible job picking tiles / specialists. And some people can't stand losing one hammer every time the city grows. But it is very easy to sabotage your game by locking tiles.