Transcend Difficulty

Discussion in 'Civ5 - Mod Components' started by Moriboe, Oct 25, 2012.

  1. Moriboe

    Moriboe King

    Joined:
    Nov 30, 2010
    Messages:
    659
    Location:
    Belgium
    I added a new difficulty to bridge the gap between Emperor and Immortal. Should be compatible with G+K, but confirmation would be nice (still don't have it). Available on the mod browser.

    The AI starts with a free worker and receives a 5% bonus, relative to Emperor, in most fields. For comparison: the gap King - Emperor is mostly 5%; Emperor - Immortal is 10% to 15%. I think the AI's free worker is big enough a disadvantage in the beginning.
    Exceptions are happiness, growth and unit supply, for which the bonus is 5% smaller, i.e. at King level. Two reasons: I think these bonuses feel the most unfair, and I wouldn't want them to grow too big because:

    The bonuses increase sharply each era, becoming close to Immortal in the end. Again for comparison: Emperor has 3% per era increase, Immortal 4%, and this new difficulty is at Deity level with 5%.

    For more difficulty levels, please see Moaf's Difficulty+ mod.
     

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