In the trading posts for native villages thread it was mentioned that the gold created by trading with the natives should be added to a treasure transport unit that could return to the home colony once the player escorts it back (or takes the risk to have it travel unescorted).
Having the overland gold transport not being limited to the fixed random amount that can be gained through first contact, ancient ruins or plunder but being able to added to could be used in one other instance:
Transport of the gold unit by Galleon back to Europe
In the original colonization the only ship able to transport treasure was the Galleon and it could transport only 1 treasure unit (of random value), in WTP a Galleon can transport 2 treasure units (of random value).
If the game is able to have treasure units that can stay at a native village to gain some gold with each turn a trading post exists, would it then not be possible to merge treasureunits before loading them on a Galleon?
e.g. 2 treasureunits - regardless of value, even if only 2 X 300 gold - completely fill the hold of a Galleon
Would it be possible to have treasureunits move to a port city (if necessary with some prerequisite for breaking up, counting, weighing or whatever) to the merge smaller units into larger ones, so that the Galleon would sill transport 2 (or even again, only 1) treasure unit, but that this treasure unit could contain the merged treasure of several landtransports (e.g. landtransport 300 gold+1200 gold+1500 gold etc.) up to a maximum amount to be set for unminted treasure (e.g. say 10.000 treasure worth of gold or silver)?
Having the overland gold transport not being limited to the fixed random amount that can be gained through first contact, ancient ruins or plunder but being able to added to could be used in one other instance:
Transport of the gold unit by Galleon back to Europe
In the original colonization the only ship able to transport treasure was the Galleon and it could transport only 1 treasure unit (of random value), in WTP a Galleon can transport 2 treasure units (of random value).
If the game is able to have treasure units that can stay at a native village to gain some gold with each turn a trading post exists, would it then not be possible to merge treasureunits before loading them on a Galleon?
e.g. 2 treasureunits - regardless of value, even if only 2 X 300 gold - completely fill the hold of a Galleon
Would it be possible to have treasureunits move to a port city (if necessary with some prerequisite for breaking up, counting, weighing or whatever) to the merge smaller units into larger ones, so that the Galleon would sill transport 2 (or even again, only 1) treasure unit, but that this treasure unit could contain the merged treasure of several landtransports (e.g. landtransport 300 gold+1200 gold+1500 gold etc.) up to a maximum amount to be set for unminted treasure (e.g. say 10.000 treasure worth of gold or silver)?