Trev
Prince
I was playing a game with a democratic government and fighting a lengthy war. About 30 turns into active continuous warfare, my government collapsed.
As war weariness was not particularly bad (30% luxuries was sufficient for majority of cities), I have fought wars that require 50% luxuries without collapse, and there was starvation only in captured cities because of the need for entertainers there ( but this is normal in any game ) , they were highly corrupt anyway, I did not expect the government collapse
I fight wars with high numbers of artillery to minimise army losses which keeps my war weariness down even during extended wars, but I do not wish to see government collapses, and so want to avoid it in future
As war weariness was not particularly bad (30% luxuries was sufficient for majority of cities), I have fought wars that require 50% luxuries without collapse, and there was starvation only in captured cities because of the need for entertainers there ( but this is normal in any game ) , they were highly corrupt anyway, I did not expect the government collapse
I fight wars with high numbers of artillery to minimise army losses which keeps my war weariness down even during extended wars, but I do not wish to see government collapses, and so want to avoid it in future