Tring something new

dayhjawk

Chieftain
Joined
Dec 30, 2007
Messages
33
I have been a fan and player of Civ back to when it first came out. I have been playing Civ 4 normally. Automaticing my workers, building whatever I need in my cities, nothing special. Well I decided to read up on some advise on the website and on the forums so now I am actually putting thought into my game and I have a few questions.

First off, no matter what civilization that I pick, I aim for 4-6 cities, hoping to get 6. I have not tried above noble settings yet, as I am tring to get this new stategy down. But research wise I aim for Code of Laws - Oracle - Civil Service.

Questions:
1. Having 6 cities, what should i specializated in them. I figured 2 military, 2 commerce, 1 science and 1 Great Person Farm. Thing is, not sure what I should make my capital into.

2. Should I try and learn as many religions as I can?

3. If I tell a city to focus on Commerce, Science, etc, etc.. and auto my workers, do they build according to the city settings or do they just build what they think is best?

4. Beyond 6 cities, expanding, taking over, etc etc... when using the spec. cities, do you arm for the same kinda setting: Commerce, Science, GPF, Military etc etc.

5. any other advice? I like huge maps, with lots of people and time.
 
1. Having 6 cities, what should i specializated in them. I figured 2 military, 2 commerce, 1 science and 1 Great Person Farm. Thing is, not sure what I should make my capital into.

If you're going to be using the Bureaucracy civic extensively, make your capital either a production or commerce city. If you make it a GP farm, Bureaucracy will do little.

2. Should I try and learn as many religions as I can?

Personally, I say no. Chances are, you will found religion as you pursue your desired tech path, and that should be fine. If you really want to have a lot of religions for whatever reason, open up your borders to civs with different faiths. If you want holy cities, then just conquer them.

3. If I tell a city to focus on Commerce, Science, etc, etc.. and auto my workers, do they build according to the city settings or do they just build what they think is best?

Don't automate anything, ever ever. Probably the best you can do is to learn how to take a vested, dedicated interest in what your workers build, i.e., manually hand out every order. The core strategy of city specialization is being able to assess the tiles of each of your cities, and to plan out improvements for every single one of them. Automating will obstruct your efforts in grasping this.

4. Beyond 6 cities, expanding, taking over, etc etc... when using the spec. cities, do you arm for the same kinda setting: Commerce, Science, GPF, Military etc etc.

I specialize every city possible. If a city I found or conquer just doesn't have the tiles that would make it into a specialized city, I just create a hybrid city that takes elements of both.

5. any other advice? I like huge maps, with lots of people and time.


Have fun! :) Figure out what works for your enjoyment of the game, and keep at it. But if you're ever interested in getting more advice, just turn to the website and forums. If you're looking for guidance for a specific issue or game, be sure to post savegames and/or screenshots so we can help you out further :D
 
I have been a fan and player of Civ back to when it first came out. I have been playing Civ 4 normally. Automaticing my workers, building whatever I need in my cities, nothing special. Well I decided to read up on some advise on the website and on the forums so now I am actually putting thought into my game and I have a few questions.

First off, no matter what civilization that I pick, I aim for 4-6 cities, hoping to get 6. I have not tried above noble settings yet, as I am tring to get this new stategy down. But research wise I aim for Code of Laws - Oracle - Civil Service.

Questions:
1. Having 6 cities, what should i specializated in them. I figured 2 military, 2 commerce, 1 science and 1 Great Person Farm. Thing is, not sure what I should make my capital into.

2. Should I try and learn as many religions as I can?

3. If I tell a city to focus on Commerce, Science, etc, etc.. and auto my workers, do they build according to the city settings or do they just build what they think is best?

4. Beyond 6 cities, expanding, taking over, etc etc... when using the spec. cities, do you arm for the same kinda setting: Commerce, Science, GPF, Military etc etc.

5. any other advice? I like huge maps, with lots of people and time.

1. I think what you turn the capital into depends on the resources and terrain that are surrounding it, a lot of hills and food resources and you've got a production center, a lot of grassland or floodplain and you likely have a commerce center or GPfarm

2. The only advantage I see to founding several religions is generating extra income in all the shrines. I suppose if you're gunning for a cultral victory it would be nice to have it guaranteed that you have a variety of religions in your empire

3. I think they just try to build what they think is best, the settings in the screen relate to how your city is managed and which specialists and tiles are worked.

4. This would depend on the type of victory you start going for, but many of my conquered cities turn into military production centers that take that burden off the core cities in the empire and let them build wonders/other city improvements.

5. I've never played a huge map, I like the large ones, much more to take a hold of I'm sure. They scale a lot of stuff for those huge maps so you have less distance maintence costs and stuff like that. I think many of the guidelines out there probably assume a standard map.
 
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