Trouble on the TeTurkhan Map

Pampant Chief

Chieftain
Joined
Dec 26, 2003
Messages
9
Location
Somewhere in Ontario
Hey !!!

I have a question here...

im playing a teturkhan map of the world as the Chinese on a deity level.

It is about 50 AD and i have wiped out the Koreans and serisously damaged the Mongols, but my productiion seems very sluggish even though i have over 50 cities at decent locations. For example, it takes me 8 turns to produce a single riders in high production cities and far more in the less productive ones...
I want to get better production so i can wipe out the Mongols and the Japanese before the industrial age.

Any suggestions...?
 
hmmm, how is coruuption and how much does a rider cost? it might be too much coruption. you also dont have to use riders you can use musketteers or archers
 
Do you have enough workers. You need to improve the terrain to get max output
 
ya i did that, but corruption does seem to be a problem....

archers really suck on attack and i cant train musketeers yet...
musketeers r not offensive either.

what other unit u think could help ?

any ideas ?
 
musketeers have 4/4/1, and you could build hordes of archers or swordsmen, thats what i did to kill the mongols. or you could try to advance as fast as possible, because i wiped out japan with mainly flamethrowers.
 
i know
i tried lotsa swordsman ... and archers

not very effective though
a tech rush may prove useful though ; if i can get ahead they'r screwed

thanx a lot !!!
 
yes but swardsman and archers are cheap so build massive amounts of them
 
I increased corruption significantly to make it hard to have a world empire and in order to limit powerful nations like the Chinese. As you advance in time, it will become easier to uphold a huge empire... good luck!:)
 
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