Trying to change a quest choice.

Joined
Jun 27, 2007
Messages
2,248
Location
Hamilton, Ontario
I was going to change the autoplant bonus to instead give +1 trade route in the capital the same way they changed Polystralia to add routes in the capital but I screwed it up. I tried changing it but it seems to apply the mod at the start of the game so I can't test it out mid-game when I can get the bonus. I don't want to have to play all the way to autoplants to see if my change works so could someone tell me if this will do it?
Code:
<GameData>
	<PlayerPerks_GeneralBuildingEffects>
		<update>
			<set BuildingClassType="BUILDINGCLASS_HEADQUARTERS"/>
			<Where Type="PLAYERPERK_AUTOPLANTS_TRADE_ROUTE"/>
		</update>
	</PlayerPerks_GeneralBuildingEffects>
</GameData>
 
Capitalization is important. It's "<Update>" and "<Set>".

There's no IGE for BE (yet), but FireTuner (comes with the SDK) will allow you to give yourself free techs. Set EnableTuner = 1 in your config.ini and launch it from the SDK menu. You'll want to put BE in Windowed mode so you don't have to keep Alt+Tab'ing.
 
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