For instance buildings - everything is on 1 line, for example
<Row UnitType="UNIT_CROSSBOWMAN" Cost="180" Maintenance="3" BaseMoves="2" BaseSightRange="2" ZoneOfControl="false" Domain="DOMAIN_LAND" Combat="30" RangedCombat="40" Range="2" FormationClass="FORMATION_CLASS_LAND_COMBAT" PromotionClass="PROMOTION_CLASS_RANGED" AdvisorType="ADVISOR_CONQUEST" Name="LOC_UNIT_CROSSBOWMAN_NAME" Description="LOC_UNIT_CROSSBOWMAN_DESCRIPTION" PurchaseYield="YIELD_GOLD" MandatoryObsoleteTech="TECH_ADVANCED_BALLISTICS" PrereqTech="TECH_MACHINERY"/>
But for modifiers, it's split into separate lines:
<Row>
<ModifierId>AESTHETICS_DISTRICTCULTURE</ModifierId>
<ModifierType>MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_MODIFIER</ModifierType>
<SubjectRequirementSetId>DISTRICT_IS_THEATER</SubjectRequirementSetId>
</Row>
I'm not looking to create mods, as that is way more than my brain can handle lol. But I've made a ton of changes to the game by editing the files, and it's messy as hell, so wanna make it into a coherent mod file instead. I'm just wondering about the structure.
So I guess I'm wondering, why doesn't the second one say <Row ModifierId="AESTHETICS_DISTRICTCULTURE" ModifierType="MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_MODIFIER" SubjectRequirementSetId=DISTRICT_IS_THEATER"/> ?
<Row UnitType="UNIT_CROSSBOWMAN" Cost="180" Maintenance="3" BaseMoves="2" BaseSightRange="2" ZoneOfControl="false" Domain="DOMAIN_LAND" Combat="30" RangedCombat="40" Range="2" FormationClass="FORMATION_CLASS_LAND_COMBAT" PromotionClass="PROMOTION_CLASS_RANGED" AdvisorType="ADVISOR_CONQUEST" Name="LOC_UNIT_CROSSBOWMAN_NAME" Description="LOC_UNIT_CROSSBOWMAN_DESCRIPTION" PurchaseYield="YIELD_GOLD" MandatoryObsoleteTech="TECH_ADVANCED_BALLISTICS" PrereqTech="TECH_MACHINERY"/>
But for modifiers, it's split into separate lines:
<Row>
<ModifierId>AESTHETICS_DISTRICTCULTURE</ModifierId>
<ModifierType>MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_MODIFIER</ModifierType>
<SubjectRequirementSetId>DISTRICT_IS_THEATER</SubjectRequirementSetId>
</Row>
I'm not looking to create mods, as that is way more than my brain can handle lol. But I've made a ton of changes to the game by editing the files, and it's messy as hell, so wanna make it into a coherent mod file instead. I'm just wondering about the structure.
So I guess I'm wondering, why doesn't the second one say <Row ModifierId="AESTHETICS_DISTRICTCULTURE" ModifierType="MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_MODIFIER" SubjectRequirementSetId=DISTRICT_IS_THEATER"/> ?