TSG 127 After Action Report

Knowtalent

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Welcome to the TSG127 After Action Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!

STOP - Please do not continue reading this thread until you have completed and submitted your game.

Please use the Civ5 game submission page to submit your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.).

- Did you use your UU?
- How useful was your UA?
- Did you use spying to your advantage?
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- Was Faith helpful to achieve victory? How?
- What Social Policies did you choose and in what order?
- What techs did you prioritize ?
- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-15 21:31:30
Reference number: 33776
Your name: x2madda
Game status: Diplomacy Victory
Game date: 1780AD
Turns played: 266
Base score: 2318
Final score: 4373
Time played: 3:54:00
Submitted save: TSG127_End.Civ5Save
Renamed file: x2madda_C512701.Civ5Save

- Did you use your UU?
Yes, the Turtle ship is such a beast when other civs share your island!

- How useful was your UA?
Oh, you know, it could be better. What I wouldn't give for Korea to not be garbage tier. :satan:

- Did you use spying to your advantage?
Not really, I had the city states in my pockets all game long and was tech leader to boot.

- Did the map type help or hinder victory and how?
The map was glorious, except France. Protected by trees and a captial far from the ocean. I let him live rather than get bogged down trying to kill him.

- How did the difficulty level affect your game decisions?
Prince is pretty fair. The AI is a fly on the windshield so it comes down to optimizing your own playing ability

- Was Faith helpful to achieve victory? How?
I used +15 influence with city states and aggressive pushed faith, afterall you gave us glorious desert tiles to start with! I would have still taken all the city states no matter what, so it just sped the process up.

- What Social Policies did you choose and in what order?
Tradition because of course I did, then Patronage, then I got knuckle-headed and stuck with it instead of humping Rationalism sooner. I then humped Rationalism but by then it was too late, they were asking about "this other woman" and I knew the gig was up.

- Did you settle any cities with Conquistadors?
Tut, tut, someone copy-pasted this from the x-mas game...Or I am posting in the x-mas game after report >.>

- What techs did you prioritize ?
Great library so hard my finger snapped off! Then National library, university, astronomy and finally pushed for atomic age and information age ASAP

- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Killed everyone. Turns out I really didn't need too as I was in information Era at lightning speed, my fastest "science" game yet! That said, whenever I let the AI live they end up stealing wonders I want or becoming a runaway so better to just kill them. Also speeds up the time it takes, to take turns since you don't get mass denounced or whatever.

Really fun map, great location for a 3 city start (hard to believe it was random, infact!) and a great map to play for fun too. Was certainly worth the wait.
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-15 21:31:30
Reference number: 33776
Your name: x2madda
Game status: Diplomacy Victory
Game date: 1780AD
Turns played: 266
Base score: 2318
Final score: 4373
Time played: 3:54:00
Submitted save: TSG127_End.Civ5Save
Renamed file: x2madda_C512701.Civ5Save

- Did you use your UU?
Yes, the Turtle ship is such a beast when other civs share your island!

- How useful was your UA?
Oh, you know, it could be better. What I wouldn't give for Korea to not be garbage tier. :satan:

- Did you use spying to your advantage?
Not really, I had the city states in my pockets all game long and was tech leader to boot.

- Did the map type help or hinder victory and how?
The map was glorious, except France. Protected by trees and a captial far from the ocean. I let him live rather than get bogged down trying to kill him.

- How did the difficulty level affect your game decisions?
Prince is pretty fair. The AI is a fly on the windshield so it comes down to optimizing your own playing ability

- Was Faith helpful to achieve victory? How?
I used +15 influence with city states and aggressive pushed faith, afterall you gave us glorious desert tiles to start with! I would have still taken all the city states no matter what, so it just sped the process up.

- What Social Policies did you choose and in what order?
Tradition because of course I did, then Patronage, then I got knuckle-headed and stuck with it instead of humping Rationalism sooner. I then humped Rationalism but by then it was too late, they were asking about "this other woman" and I knew the gig was up.

- Did you settle any cities with Conquistadors?
Tut, tut, someone copy-pasted this from the x-mas game...Or I am posting in the x-mas game after report >.>






Really fun map, great location for a 3 city start (hard to believe it was random, infact!) and a great map to play for fun too. Was certainly worth the wait.


Lol yeah I missed that copy paste :blush:
:thanx:

I specifically tweeked this map to make it fast. Im hoping for a sub 200 finish...
I tend to tweek my maps, the holiday map its obvious that I did that, but only those that went early naval exploring got the full benefits of that map. There will be some challenging maps for the next couple of Domination games :mischief:


Sent from my SM-N920P using Tapatalk
 
Game: Civ5 GOTM 127
Your name: KingDante
Game Status: Diplomatic Victory
Game Date: 1770 AD
Turns Played: 264
Base Score: 1599
Final Score: 3016

Did you use your UU?
No. Not very useful for me as I was pursuing a peaceful strategy at the time it came available. It actually hurt me, because it replaced my first ocean going unit.

How useful was your UA?
Amazing. Korea's UA is one of the best in the game. 4 city tradition led to large cities and a lot of specialists.

Did you use spying to your advantage?
No. Spying hurt me for the most part. My capital was the highest producing science target, and had many techs stolen from it. I also had all of the city states for a large period of time, so it didn't really matter for them. I also was so far ahead in science, I couldn't steal techs.

The only use of my spies was protecting the capital, and diplomats for the final diplomatic victory vote.

Did the map type help or hinder victory and how?
The map type was incredibly helpful to my victory. The religious leaders were all on the other continent. This let me convert my entire continent without much competition. France founded a religion, but I easily converted all of his cities.

In addition, the continents allowed my peaceful approach to flourish. As I only had to worry about France and Maya, I could keep them friendly, while the rest of the world hated me. They couldn't attack me easily, so they never declared war, even though they hated my vote proposals, and had larger armies.

The map with deserts was also just awesome. One of the best set of city locations I have ever had.

How did the difficulty level affect your game decisions?
Prince ensured that I could comfortably get whatever wonders I wanted as long as I focused on it. I wasn't worried about getting Great Library or Petra. This allowed me to delay each of the wonders by building a settler earlier than I normally would. That massively increased my growth capabilities.

Prince also allowed me to pretty much ignore my military. The only military units that I actually built myself were 2 privateers in mid game. The rest were given to me by city state allies.

Was Faith helpful to achieve victory? How?
Faith was instrumental to victory. Folklore gave early religion. Early religion led to Tithe and Pagodas. Tithe led to gold to buy city states. Pagodas led to happiness for growth. I then had Mosques for more happiness for more growth. This also created a snowball effect of faith, which gave me great people in later eras for a faster finish.

I converted every city on my continent, although Paris was sometimes following France's religion. This was the basic foundation of my economy for a long time.

What Social Policies did you choose and in what order?
Tradition (Full Tree)
Patronage (Opener)
Rationalism (Full tree-Right side first)
Patronage (2-left side)
Freedom (Full tree)
Finish Patronage

Final result: Complete trees of Tradition, Patronage, Rationalism, and Freedom.

What techs did you prioritize?
Writing->Currency->Science Techs the rest of the way
After Plastics, went straight for globalization. The key was to force vote as soon as possible by reaching information. Unfortunately, I was a few turns late, so while I could have won the vote 34 turns before the vote actually occurred, I was delayed because of an ongoing vote for World Ideology.

Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Peaceful. No one was in Modern by the time I reached information age, so I triggered the vote myself. I never went to war, although France almost killed the Mayans fairly early game. Made for a strong France nearby.

It was definitely a fun game to play. I LOVED the map. My cities were absolutely monstrous. The turn before I won, I cast 46 votes out of 40 needed for the World Leader. My capital was population 40, with secondary cities of 27, 25, and 20. I had 11,674 gold with +475 gpt.

Final turn screenshots:
Spoiler :
TSG_127_Turn_264a.jpgTSG_127_Turn_264b.jpg
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-15 17:06:11
Reference number: 33773
Your name: mc_norris
Game status: Diplomacy Victory
Game date: 1740AD
Turns played: 258

Base score: 1068
Final score: 2094
Time played: 2:18:00
Submitted save: Sejong_0259 AD-1745-done.Civ5Save
Renamed file: mc_norris_C512701.Civ5Save

Did you use your UU?
Not at all.

How useful was your UA?
Specialist slots FTW.

Did you use spying to your advantage?
Spying, no. SPIES, yes. Just dropped each new spy into Seoul, let them reach level 3, then send them off to coup. Eventually all ended up as diplomats for Globalization (that ended up not being needed).

Did the map type help or hinder victory and how?
I was set on doing OCC Wonder Whoring before I started (because why not), and decided not to deviate, even though there were some really good expansion spots.

World Congress triggered pretty late (I already had Freedom Ideology) because I took my time finding everyone. Only votes were for World Ideology, World Religion, then World Leader.

How did the difficulty level affect your game decisions?
Any wonder I wanted was mine. Picked up GL, ToA, HG, and Petra...could have gotten Oracle, just didn't go for it.

Was Faith helpful to achieve victory? How?
Made money from Tithe, that's about it. Won World Religion in WC.

What Social Policies did you choose and in what order?
Full Tradition, Patronage opener, 3 in Rationalism, finished Patronage, finished Rationalism, 4 into Freedom (didn't feel the need to finish it), Commerce opener.

What techs did you prioritize ?
Writing, Currency, Philosophy, Education, Astronomy, ST, Radio (Oxford), Plastics, Globalization.

Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Completely peaceful.
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-16 12:38:32
Reference number: 33781
Your name: elniallo
Game status: Diplomacy Victory
Game date: 1920AD
Turns played: 340
Base score: 1372
Final score: 2017
Time played: 2:49:00
Submitted save: Sejong_0341 AD-1921.Civ5Save
Renamed file: elniallo_C512701.Civ5Save

Did you use your UU?
Nope, built 1 turtle ship I think but that was it

How useful was your UA?
Very, lots of specialists and academies

Did you use spying to your advantage?
Used spies to gain CS influence after leveling up in Seoul. New spy would usually be level 3 within 20 turns or so

Did the map type help or hinder victory and how?
Map hindered a little, lack of caravels really hurt exploration and meant World congress got founded late


How did the difficulty level affect your game decisions?
Didn't have to prioritize military at all, got Great Library, Petra, and a bunch of other wonders

Was Faith helpful to achieve victory? How?
Lots of money from tithe, world religion got passed in my favour.

What Social Policies did you choose and in what order?
Full tradition, opened patronage, rationalism opener+secularism, dabbled in patronage having never used it before, freedom (half food/unhappiness specialists, +4influence from trade routes

What techs did you prioritize ?
Writing, Currency, Philosophy, Education, Astronomy, ST, Industrialization(oxford) Radio, Plastics, Globalization.

Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Peaceful
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-16 13:22:15
Reference number: 33782
Your name: J_Kovic
Game status: Diplomacy Victory
Game date: 1560AD
Turns played: 222
Base score: 1256
Final score: 2854
Time played: 4:04:00

- Did you use your UU?
Nope

- How useful was your UA?
I filled every specialist slot when able

- Did you use spying to your advantage?
Used them for diplomats

- Did the map type help or hinder victory and how?
It was a great help

- How did the difficulty level affect your game decisions?
I was able to concentrate in growth as AIs didn't threaten me.

- Was Faith helpful to achieve victory? How?
Mostly for early game happiness. In the end bought 1 scientist with faith which wasn't even needed.

- What Social Policies did you choose and in what order?
Tradition, Open patronage, Rationalism 3, Freedom 3 (city-state army gifts +15 influence), Patronage 1 (consulates), full rationalism

- What techs did you prioritize ?
Usual Science victory with a taste of Petra.

- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Peaceful way, only 4 technologies more needed and much quicker way to win. I did win after first world congress. Could have had about 5-10 turns quicker win time if I had found Russia sooner.
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-16 14:32:50
Reference number: 33783
Your name: Billick
Game status: Diplomacy Victory
Game date: 1852AD
Turns played: 296
Base score: 1287
Final score: 2181
Time played: 4:29:00

- Did you use your UU?
Didn't build a single one. Actually having turtle ships hurts, because you can't get early caravels to explore.

- How useful was your UA?
It as super useful since this is basically a race to info age

- Did you use spying to your advantage?
It was helpful for rigging elections

- Did the map type help or hinder victory and how?
This was an insanely good starting location. The continents map made it take a while to meet all the CS

- How did the difficulty level affect your game decisions?
Prince is super easy, but it also gimps the AI so it's harder to get RAs and trades for money.

- Was Faith helpful to achieve victory? How?
Desert Folklore was godly on this map (pun intended). I got pagodas, tithe, and +2 hammers. Not bad.

- What Social Policies did you choose and in what order?
Tradition, dipped in Patronage, dipped into Rationalism, Freedom, and then went back and finished Patronage.

- What techs did you prioritize ?
Science techs, plus currency, banking and telecommunications/globalization

- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
I went peaceful.

My goal was to improve on the last diplo game where I finished dead last. I did over 140 turns better, so that's progress. There is still room for improvement. I just missed getting info era before a vote, so I have to wait another 30 turns to finish the game .I should have spent more money. I should have worked more specialists. I should have explored more aggressively. Overall I'm pretty happy though. Fun map.
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-16 22:30:26
Reference number: 33787
Your name: Sempronius
Game status: Diplomacy Victory
Game date: 1902AD
Turns played: 322
Base score: 1478
Final score: 2309
Time played: 16:52:00
Submitted save: Sejong_0323 AD-1903win.Civ5Save
Renamed file: Sempronius_C512701.Civ5Save

- Did you use your UU? No, I just embarked scouts and missionaries.
- How useful was your UA? Very.
- Did you use spying to your advantage? Yes, but for City States, nobody was close in tech.
- Did the map type help or hinder victory and how? I liked the map, I think I could have explored earlier, but I made a few mistakes in this game.
- How did the difficulty level affect your game decisions? I didn't really think about the other civs, just the city states.
- Was Faith helpful to achieve victory? How? Yes, faith generated scientists and engineers kept the wonders rolling.
- What Social Policies did you choose and in what order? Tradition, Patronage, Rationalism/Freedom, the game went on long than I expected, so I opened Commerce and Exploration too.
- What techs did you prioritize ? Astronomy
- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote? Peaceful, which meant I needed Globalization which took a little longer, and I messed up and thought that the modern age would trigger the UN rather than Info age (noob move), so I had all the city states as allies from at least turn 200 on. I took way too long, but it was fun.
 
Your name: ZerrorR
Game status: Diplomacy Victory
Game date: 1824AD
Turns played: 282
Base score: 1723
Final score: 3076
Time played: 5:49:00
 
Game status: Diplomacy Victory
Game date: 1735AD
Turns played: 257
Base score: 2521
Final score: 4943
Time played: 5:09:00

Settled in place. Sent warrior to the west. Found a Genoese settler (hmm) and took it.

I built two more cities and Great Library before getting National College. I persecuted France and Maya to gain more workers and completed Tradition and took opener for Honor.

I planted the cities I wanted. Got Orleans from a peace treaty. Before exploring over the oceans (I did find the City State island with my trireme) I destroyed France and Maya. The French annoyed me by not taking taking the Mayan city with my help. My great plan had been to help the French take the Mayan capital and then I could liberate them and then destroy France.

In the end I helped Askia against Indonesia, then liberated the Indonesians. This with Judaism being the World Religion meant I only needed to get to the vote. Perhaps one less GE and one more GS and I'd have done this far sooner, but a quick time by my standards.

GG
 

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Kind of embarrassing. I had all the tech needed in the 1700s and screwed around endlessly trying to line up city states :( Thanks for the game. 'twas fun as always.
Game: Civ5 GOTM 127
Date submitted: 2016-01-16 23:59:19
Reference number: 33791
Your name: jshelr
Game status: Diplomacy Victory
Game date: 1852AD
Turns played: 296
Base score: 1774
Final score: 3006
Time played: 6:05:00
Submitted save: Sejong_0297 AD-1854.Civ5Save
Renamed file: jshelr_C512701.Civ5Save
 
Game: Civ5 GOTM 127
Date submitted: 2016-01-16 23:50:52
Reference number: 33790
Your name: Thrallia
Game status: Diplomacy Victory
Game date: 1880AD
Turns played: 310
Base score: 1566
Final score: 2525
Time played: 19:33:00
Submitted save: TSG 127.Civ5Save
Renamed file: Thrallia_C512701.Civ5Save


This was my fastest non-domination win ever, by far. I was quite happy with it.

I ended up conquering France and the Mayans around turn 150 or so, then simply built up my cities. It took me about 10 turns after getting Astronomy to remember that I could send my troops to explore, even though I didn't have caravels.

I managed to reach the information age just 1 turn before a vote was scheduled, so I knew that 11 turns after that point the game would be over, provided I had enough votes, which I thought I would have. I had allied with every single city state centuries earlier, only to discover that I only had 38 votes and needed 39. And somehow Russia had a city-state ally!

I immediately disembarked every single military unit I had and frantically searched the seas for a city-state that I had somehow missed. I managed to find Budapest 4 turns before the vote, disbanded all of my troops, traded GPT for straight cash, and got enough cash in pocket to buy them the turn before the vote. They were actually the only city-state I had to spend any gold on the entire game, everyone else I was able to ally with via social policies and CS quests.
 
Forgot to copy my stats after submitting. Turn 281 I think.

Just missed cutting 20 turns off my time, by not quite having enough of a science burst near the end.

Otherwise it was a nice fun peaceful game. I somehow managed to be slow with my start. I actually got beat to the Great Library by 1 turn (turn 69) because of getting distracted trying to get some other things prepped.

I also managed to keep Geneva alive and active as a city state even though they were a settler the whole game. They were still allied with me, and gave me faith and votes. I just kept a troop near them to keep the barbs away.

The other amusing thing I did was plant 1 of each great person in my capital. Just because.
 
I put in a Turn 286...which was hilariously bad when you think about it. The plan was all well and good - Glory of God to a Great Scientists slingshot.

Trouble is, just as I was about to buy a horde of said sages with my 10k faith, I popped 3, which more than got me to the goal.

I probably could have pulled in a sub 250 on that one had I simply done my buying around 230. Prince AI is just so much weaker than I expected, even accounting for Sejong I lost track.
 
Your name: Haphaz
Game status: Diplomacy Victory
Game date: 1842AD
Turns played: 291
Base score: 1523
Final score: 2625
Time played: 3:09:00

Peaceful game, although I was tempted to flatten France after it nicked the inland desert mountain city spot. I also went slightly mad and paranoid trying to find the mythical 16th city state! (had about 47 votes for the first vote, so didn't matter in the end)

Edit: It was Geneva?! Where was it and what happened?
 
It appears to have failed to settle in the majority of the saves. I dont know why that is. It successfully settled in my game, but i havent DL and checked that it would still from the GOTM server.

Sent from my SM-N920P using Tapatalk
 
Game status: Diplomacy Victory
Game date: 1610AD
Turns played: 232
Base score: 1594
Final score: 3465
Time played: 6:12:00

Easy game due to strong petra start as well as Korea. I couldn't get it earlier due to WC timing once again. Won the first vote after the 2nd congress. Also there are only 15 CS so the difficulty is slightly increased. I saw a very early captured settler that could possibly be the missing CS. Mostly peaceful except I did clear out 2 French cities due to being too close to my cities and need to get his tiles and lux. I figured that Korea is strong enough for peaceful variant of diplo so didn't bother with eliminating civs. Built GL after 2 cities, and bought library in Seoul just before finishing GL to get an extra tech boost. Built 2 more settlers in Busan for total of 4 cities.

WC: WF (won, had to put 2k hammers while Seoul was busy wonder spamming), world ideology freedom

Wonders: GL, ToA, Petra, CI, Oracle, ND, FP, Colossus, LToP, ... for a total of 19 wonders.

- Did you use your UU?
I used the Hwach'a to take out French cities, but no turtle ship since it's useless at exploring.

- How useful was your UA?
Extremely, the science meant I can push towards information era with no problem.

- Did you use spying to your advantage?
Leveled many spies to rank 3 in Seoul, then send them out to rig/coup CS. Later as diplomats for WL vote.

- Did the map type help or hinder victory and how?
Certainly slowed down discovery of CS due to Korea having no good exploring units until navigation, so I just used land units to explore.

- How did the difficulty level affect your game decisions?
Prince level AI tech meant I can build whatever I want and conquer whatever I want. No AI was even past Renaissance at the time of the vote.

- Was Faith helpful to achieve victory? How?
DF pantheon, pagoda religion for good happiness. This time I took Initiation rites due to needing early gold to rush things in Seoul. Enhanced with Swords into Plowshares and RT quickly. Bought 2 GS and 2 GE since I don't need any more GS and could rush more wonders for higher score.

- What Social Policies did you choose and in what order?
Full tradition, Patronage opener, Rationalism secularism timed with Oracle, Free thought, Freedom ideology up to Universal Suffrage, Patronage Philanthropy, finish Rationalism to get free atomic era tech, Freedom to Arsenal of Democracy and Treaty Organization, Rest into Commerce mercantilism.

- What techs did you prioritize ?
Pottery, lux tech, writing, GL into Philosophy, Currency for petra, Education, Astronomy, Banking, delay Printing Press while teching to Scientific Theory asap, Radio for freedom ideology, Plastics, bulb GS for Penicillin, bulb more GS and use rationalism finisher up to Telecommunications, oxford Globalization, rest of tech doesn't really matter but I got up to Satellites and Combined Arms due to very strong science.

- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Mostly peaceful, except conquering minor French cities for more space.

Spoiler :


 
Date submitted: 2016-01-17 19:29:41
Reference number: 33799
Your name: InaneObserver
Game status: Diplomacy Victory
Game date: 1580AD
Turns played: 226
Base score: 1498
Final score: 3328
Time played: 6:03:00

- Did you use your UU?
No.
- How useful was your UA?
I tried to exploit the hell out of it with Acken's Liberty Korea method. Got 7 cities and tried filling all slots. Happiness and food is an issue. I'm still not sure whether it would have been faster to just go Tradition. It definitely would have been easier:)
Spoiler :

- Did you use spying to your advantage?
Yes.
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- Was Faith helpful to achieve victory? How?
Wanted to try something different, so went for Jesuit Education. Still not sure if it was worth it, but it was satisfying to buy 5 Public Schools in one turn.
- What Social Policies did you choose and in what order?
Liberty, Piety, Rat, Freedom, Patronage
- What techs did you prioritize ?
The usual.
- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Peaceful.
 
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