TSG 151 After Action Report

Knowtalent

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Welcome to the TSG151 After Action Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!
STOP - Please do not continue reading this thread until you have completed and submitted your game.
Please use the Civ5 game submission page to submit your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.).
- Did you use your UU?
- How useful was your UA?
- Did you use spying to your advantage?
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- Was Faith helpful to achieve victory?
- What Social Policies did you choose and in what order? Which Ideology did you choose?
- What techs did you prioritize ?
 
Reference number: 35180
Your name: zxcvbob
Game status: Domination Victory
Game date: 1977AD
Turns played: 397
Base score: 2655
Final score: 3360
Time played: 12:07:00
- Did you use your UU?
- How useful was your UA?
- Did you use spying to your advantage?
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- Was Faith helpful to achieve victory?
- What Social Policies did you choose and in what order? Which Ideology did you choose?
- What techs did you prioritize ?

I built quite a few Legions, and I never upgraded some of them; in the late game I used them to build roads near combat zones. They were awesome for clearing my continent; they "tank" very well (and I tended to give them Cover promotions) The unique ability was kind of useful, but it's hard to judge how useful. Often I would rush buy buildings in Rome (like research labs) so it could get back to building units and my other cities could build science and gold buildings faster (so they could get back to building units)

Of course I used spies, but they really weren't all that important. For most of the game I kept my most junior spy in Rome, and my experienced spies in city states. At the end, I put spies in enemy cities as spotters for my bombers and battleships

The map was challenging. It took a long time to move around, and the two oceans were not connected so I had highly promoted ships with nothing to do at the end. Lots of CS's and jungle between me and the other civs on the starting continent; that delayed my warmongering a bit. (gave me a chance to build Petra and Colossus)

The difficulty meant I could build any wonder I wanted, but for the most part I resisted the temptation, unless I had an engineer sitting around. It also meant the AI's were useless for research agreements so I never declared any friendships. I was friendly with Attila for most of the game, and I installed him as world congress leader until I had enough votes to take that for myself. I killed him last (I need to "just one more turn" and take his last city so the entire map will be purple)

Faith was not really helpful in this game. I could have bought a couple of scientists and great merchants, but that really wouldn't have sped things up much because I had plenty of gold, and was *way* ahead of the AI's in tech. Someone spread Jesuit Education to one of my core cities so I faith bought a couple of science buildings, that was nice. I never encountered a single AI battleship, submarine, artillery, or plane; the most advanced units I saw were rifles and cavalry.

Full Honor, Liberty opener (Commerce was still locked), full Commerce, full Rationalism, Order. I don't really remember what techs I prioritized; I think it was Currency, Ironworking, Physics, Biology, Electronics. Railroad. I took Satellites for the Rationalism finisher.

20170120193054_1.jpg
My GPT is negative in the screenshot because I have a bunch of just-captured cities still in resistance.
 
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I played this one again, totally differently. Honor (just the opener), full Tradition, full Aesthetics, Autocracy 6 (gunboat diplomacy), Rationalism 3, full Commerce, and I was back in Rationalism when the game was over. Cultural victory on turn 362. I killed Assyria, crippled Egypt, then played peacefully after that. I had 2 great musicians on boats headed to Byzantium, but won the game before they got there. It would have been faster to kill Byzantium and Greece; I was influential over everyone else a long time ago.
 
Game: Civ5 GOTM 151
Date submitted: 2017-01-27 01:49:13
Reference number: 35191
Your name: pvtjava
Game status: Culture Victory
Game date: 1892AD
Turns played: 316
Base score: 1330
Final score: 2111
Time played: 18:04:00
Submitted save: Augustus Caesar_0316 AD-1892v151.Civ5Save
Renamed file: pvtjava_C515101.Civ5Save

Hi, back to the forums after a long time away I enjoyed this map. Thank you.

- Did you use your UU?
I upgraded my original warrior to Legion. Did not use to build any roads or forts. May have used to kill a barb or two.

- How useful was your UA?
I concentrated on my capital first, grabbing GL, NC, Oracle, Petra and possibly others, before expanding.
There were 2 expansions, I think the first was possibly after turn 100, heck, it may have been 120. The second was probably after 150. Both were coastal, one east and one north. Used mainly to feed Rome. Mainly built the buildings required for National Wonders. The UA came in handy here somewhat, but I ended up ahead of the Cap on a few of them as Rome was mainly building Wonders. As an aside, I think this can be the key to a quicker, non Sacred Site, peaceful, tourism victory at Prince. Don't avoid them. Embrace them. Get all you can. Less culture for the AI.

- Did you use spying to your advantage?
Not really. First to Rome for defense. Next two went to be diplomats in highest culture opponents. Used to watch wonder building, but wasn't needed. And nobody else made it to Ideology, so no help there.

- Did the map type help or hinder victory and how?
Frustrated me a bit I couldn't get around the other continent, but didn't slow things too much.

- How did the difficulty level affect your game decisions?
Hello Wonderland!!!

- Was Faith helpful to achieve victory?
Religion was desert folklore, tithe, % production, divine insp, 25% faster spread. Had over 100 fpt. 2 planted prophets, 1 missionary and 1 prophet(accidental) to spread. 1 inquisitor and 1 prophet to hang out at home (for religious defense, ultimately unneeded.)
3 faith bought GEs (used on Eiffel, Broadway and Statue of Liberty.)
Had many GEs, lost count, really. Prob 3-4 natural, one from Pisa, (used on Globe.)

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Full Tradition (took Wonder production before growth and happiness,) opened Patronage, Full Aesthetics, opened Rationalism in middle of Aesthetics to delay GAge policy til (2nd)natural GAge occurred. Also got Taj Mahal here to extend this GAge to 45 turns. Six Freedom (25% GP, specialists eat less, culture from GW, happy specialists, GP improvements(5) and Landmarks(none), tourism from broadcast towers.) Finished Rationalism, got 3 more Patronage.

- What techs did you prioritize?
GL to Philosophy, then Currency(Petra), Education(Unis), Metal Casting(Workshop), Astronomy(ocean travel), Acoustics(Sistine), Banking(Forbidden), Printing Press(Congress, Pisa, Globe), Radio(Freedom, Eiffel, Broadway), Fertilizer(Food plus Hammers from Chemistry), Industrialization(Factories, but never ever got any coal), Refrigeration(Hotels),
Plastics(Research Labs), was on my way to Radar(Airports) but won before I got there.
Planted 3 GS, burned the last few as created (waited 2 turns on last one as I knew my bpt had recently increased.) All were natural except for the ones I got from Wonders.

Other notes; All tourism (+273 at the end) from Rome. If I had got one more writer, their work would have had to go outside of Rome. The GL, Sistine, Globe, Uffizi, Oxford(used on Radio about t230), Broadway and Rome's museum were all themed.
 
Game: Civ5 GOTM 151
Date submitted: 2017-02-01 10:09:18
Reference number: 35196
Your name: beto_java
Game status: Domination Victory
Game date: 1808AD
Turns played: 274
Base score: 1479
Final score: 2738
Time played: 4:21:00
Submitted save: DOMI_Augustus Caesar_0274.Civ5Save
Renamed file: beto_java_C515101.Civ5Save
 
Game status: Domination Victory
Game date: 1814AD
Turns played: 277
Base score: 1497
Final score: 2721

- How useful was your UA?
My plan from the start was to attack early and often. When I've done that before I often get bogged down in a slow assault with extended withdrawals and recovery. With Egypt this time I let them weasel out with the diplomatic ploy and, after recovery, attacked the Celts who fell in three turns.

- What techs did you prioritize?
Assyria wanted to be friends so that was someone to trade with. After taking Egypt I put one army on the east coast, one on the west coast and beelined Astronomy. In the meantime new units got experience fighting barbarians.

- Did the map type help or hinder victory and how?
The west coast army reached Byzantium first and got the Mt Kilimanjaro promotion. The landing force -- three crossbows, a knight and a musketman -- wasn't big enough to attack immediately. When the east coast reinforcements arrived they went through Persia. Darius was told they were just passing through. That meant that after Constantinople Athens was the next target.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
I didn't get to an ideology. The Huns had conquered Berlin so I sent frigates to Cathage, directed the main force against the Huns, and managed to take Berlin with a gatling gun, a lancer and two Norwegian ski infantry.

- Was Faith helpful to achieve victory?
Tithe financed the third army at home but it was slow to attack Assyria. I should have sent the navy during the Carthaginian diplomatic ploy. Having the seas divided slowed things down. Nonetheless this is the first time I've had a Domination victory before reaching artillery.
 
Game: Civ5 GOTM 151
Game status: Domination Victory
Game date: 1924AD
Turns played: 344
Base score: 2150
Final score: 3161

Did not use the Legion much. Used a few when I first got them, think I only used them for roads a couple of times.

The UA was not a huge help. Quite often I found that Rome was building a Wonder when I discovered the next standard building (e.g. Markets), and I found myself building it in expos before I built it in Rome.

I used spying mostly in City-States. Those allied to Greece needed some additional persuading to become allies, and I especially focused on culture City-States.

Knowtalent, you always have a surprise in the map, don’cha! Yeah, the 2 separated oceans (3, if you count the big inland one, which never really got used) slowed down both exploration and, later, military action. Well… I had landtracks for the last few capitols. They really speed things up, don’t they!

Difficulty level meant an early tech lead, and also gave a green light to almost any World Wonder I wanted. For that reason I planned on a culture victory. But I arrived on the other…planet on T221, and Thebes had 9 WW by then. I found the last civ (Byz) on T247. Considering the late exploration and also Egypt’s obvious high culture, I had decided that a culture victory would take too long, so I set about capturing capitols (starting with Thebes, naturally). I’m pretty sure domination would have been a LOT more efficient had I started it right away.

I thought faith would be helpful, but I didn’t use it much. I had the first religion, and bought Mosques and Pagodas in all my cities, and also bought a few Missionaries and Great Prophets for City-State quests, but I think that was all. I had Tithe, so I'm sure I was getting decent coin from that.

SoPols; completed Liberty, opened Patronage and Commerce (taking one more in each), then 2 or 3 in Rationalism. Then several in Order, completed Rat, and a couple more in Pat. Think I had 2 Great Writers after winning the World's Fair, so (eight turns later) they got me a couple policies, too.

Didn’t really “bee-line” any specific techs, mostly aimed at Wonders. Once I decided to go to war, I focused on the bottom of the tree, for advanced units (I think the landtrack was the most advanced I had at the end).
 
Game status: Domination Victory
Game date: 1750AD
Turns played: 260
Base score: 1365
Final score: 2625
Time played: 6:19:00


- Did you use your UU?
I used ballistae extensively to conquer the home continent. I didn't make a single legion.

- How useful was your UA?
Pretty useful. Worth a nice amount of hammers.

- Did you use spying to your advantage?
A little bit. I parked a spy in Rome for defense, and then rigged elections in mercantile city states for happiness.

- Did the map type help or hinder victory and how?
The big map made it kind of slow to get around.

- How did the difficulty level affect your game decisions?
Obviously, prince is quite easy. Was very easy to get wonders. I didn't have to worry about diplomacy much because the AI didn't have much to trade anyway.

- Was Faith helpful to achieve victory?
Yes. Desert folklore was a no brainer. Tithe was worth a lot of money. Got Mosques and Pagodas which provided a lot of culture and happiness.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Full tradition, 2 policies in patronage, most of rationalism, and started autocracy. The game ended before I could fill out my ideology.

- What techs did you prioritize ?
Mathematics, currency, astronomy, dynamite.
 
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