TSG 268 Announcement

vadalaz

Emperor
GOTM Staff
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Sep 15, 2014
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Welcome to Civilization 5 Game of the Month - GOTM #268
These games allow new and old GOTM fans to play Civ 5 in a friendly competitive environment. Each game will specify the Civ you will play and the Victory Condition to strive for.

How to play:
1) Download the savefile, then place it in the Saves\single folder. The default paths the folder are:
Windows: ...\Documents\My Games\Sid Meier's Civilization 5\Saves\single\
Mac: ~/Documents/Aspyr/Sid Meier's Civilization 5/Saves/single/ or ~/Library/Application Support/Sid Meier's Civilization 5/Saves/single/
Linux: ~/.local/share/Aspyr/Sid Meier's Civilization 5/Saves/single/
2) On the turn of your victory (or defeat), use the "lemme play one more turn" feature and save the game
3) Upload your savefile here

Where to discuss the game:
1) Announcement (this thread) - pre-game thoughts and questions
2) Opening actions - the first 100 turns
3) After actions - post-game discussion and feedback

Game Settings:
TSG268_Start_Screen.jpg

Player (You): Suleiman - The Ottomans
Victory Condition: Domination
(but all VCs are enabled)
Difficulty: Immortal
Map Type/Size: Inland Sea/Large (10 Civs, 20 City-States)
Pace: Standard

The earliest finish date wins, with score as a tiebreaker.
Your Unique Characteristics:
UA: Barbary Corsairs:
All melee naval units have the Prize Ships promotion, allowing them to capture defeated ships. Pay only one-third the usual cost for naval unit maintenance.
UU: Janissary: Replaces the Musketman. Heals 50 damage if it kills a non-barbarian unit. Combat bonus when attacking (+25%).
UU: Sipahi: Replaces the Lancer. Extra sight (1), extra movement (1), no movement cost to pillage.
Required DLC: All DLC
Starting Era: Ancient
Required game options: None
Enabled game options: None
(You may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279

MUST READ!
Our most sacred rule: Do not replay any turns!
If you make a mistake, accept it, and try to recover through game-play. To ensure fair play and prevent results exclusions, please set your Autosaves to "1 turn". In the event of a computer crash while playing, just reload to the previous autosave, then play on the same way you played it the first time. Please let Leif or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.

This game runs through June 2nd 2025

@The_J
@Blake00
 

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A sweet starting location begging for marine activities.
 
Thanks for another game @vadalaz!

I like inland sea maps but in my experience the major civs won't have their capital on the coast, so unless early scouting says different I'd probably not focus on navy.
The starting location is nice. For other VC I'd probably move to the mountain but for domination? Probably focus on universities and then dynamite.
 
At first glance, the Ottomans might seem like a rubbish civ, but I quite like their Janissaries. The problem with melee units is that you can't use them offensively very well, since they lose health from the attack, and are subsequently vulnerable to a counter attack from the AI. With the Janissary, however, you heal fifty points when you kill a unit, that is huge, and you get an attack bonus on top of that. Musketmen are relatively weak units, so you can still lose them, but it makes for interesting tactical possibilities. If you wait long enough and upgrade the Janissaries to infantry, then they become almost invincible, but I think the best players should be done before plastics (although a large map takes a bit longer).

I like the inland sea maps. I've recently been revisiting T-Hawk's science runs on inland sea maps (http://www.dos486.com/civ5/index/), so I've played a lot of them. Especially on the lower difficulty levels, there are lots of ruins to be found, although at Immortal the AI already starts with a bunch of units so these disappear more quickly.
 
Domination on a large map on Immortal will play a little harder than normal Immortal I think. I’ll move the warrior to the stone then west to uncover more sea tiles. Then settle next to the mountain. I’ll need all the science I can get to get as far ahead of the AI as possible. I’m sure I’ll be going into the late game with this one. (So glad to hear Janissaries into Infantry are beasts).
 
Had a hard time getting the game to run this time. Has there been an update or something? I had to reinstall my game, and buy 2 DLCs (some scrambled map packs that I'm not sure if I had before). I do remember buying the game with all available DLCs at the time, but that was years ago. Never had issues loading GOTMs until now. I did notice a messege about missing DLCs recently, but the load game button was never grayed out like this time. Anyway, the DLCs were available for less than $3, so it's not a huge issue.

In the end I was able to start playing, but still can't get EUI to work (I installed it per the instructions, but the game just doesn't seem to detect it). Also for some reason the game isn't giving me the option to run in 4K resolution, which worked perfectly fine before.

FWIW I'm playing on Linux, using the "Proton Experimental" setting in Steam. I might try "Proton Hotfix" or some of the other compatibility settings and see if it works better that way. However it's quite time consuming since the game uninstalls and reinstalls some files each time I change that setting.

Fortunately I'm at least able to play again. But it would be more fun with the EUI. Is anyone else having issues, or is it likely something on my end?
 
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Had a hard time getting the game to run this time. Has there been an update or something? I had to reinstall my game, and buy 2 DLCs (some scrambled map packs that I'm not sure if I had before). I do remember buying the game with all available DLCs at the time, but that was years ago. Never had issues loading GOTMs until now. I did notice a messege about missing DLCs recently, but the load game button was never grayed out like this time. Anyway, the DLCs were available for less than $3, so it's not a huge issue.

In the end I was able to start playing, but still can't get EUI to work (I installed it per the instructions, but the game just doesn't seem to detect it). Also for some reason the game isn't giving me the option to run in 4K resolution, which worked perfectly fine before.

FWIW I'm playing on Linux, using the "Proton Experimental" setting in Steam. I might try "Proton Hotfix" or some of the other compatibility settings and see if it works better that way. However it's quite time consuming since the game uninstalls and reinstalls some files each time I change that setting.

Fortunately I'm at least able to play again. But it would be more fun with the EUI. Is anyone else having issues, or is it likely something on my end?
I also use Proton, and I was able to load the save just fine. The location of the saves folder is different between the native Linux version and the Proton version though.
I was also able to install EUI, thought it seemed to make the game unstable in combination with Lekmod. Are you sure you put the ui_bc1 folder and the text file in the correct locations?
 
Are you sure you put the ui_bc1 folder and the text file in the correct locations?
No, I'm not. I did what the documentation says, but that didn't work -- the mode just isn't detected by the game.

Apparently Proton creates "virtual Windows environments", and not just one but several of them. Haven't been able to figure out in which of them to place the ui_bc1 folder and the text files, respectively. I tried a few options, but they either broke the game or did nothing.

I'm playing without EUI for now, but if anyone knows the correct installation paths please advise and I'll try it out.
 
I haven't played for several months, so I tried, Im running on linux too. Steam updated 2 files, which is unusual for civ. After the updates all running fine as normal... I ran 30 turns of the game on auto pilot. I bought the entire bundle when I moved into civ 5.

does this help?
- Linux: ~/.steam/steam/steamapps/common/Sid Meier's Civilization V/steamassets/assets/dlc
5. remove any previous version of EUI (delete the entire UI_bc1 folder if one already exists, don't just overwrite)
6. extract from the downloaded zip and:
- copy the UI_bc1 folder to the game's DLC folder (step 4). There can only be one such UI_bc1 folder in the entire ...\Steam\SteamApps\common\sid meier's civilization v\ folder tree, and it MUST be in the correct location: ...\Steam\SteamApps\common\sid meier's civilization v\assets\DLC

edit....I may as well include the entire help-me file.. its sat on my hard drive with the EUI files.

second edit.. i had problems installing for a while until I realised I was copying a link that had upper case in the link.. it's all lower case in linux.. its easier to find the link on your browser (in hidden files) and drop the files you need, rather than using any scripts or the terminal.
 

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I haven't played for several months, so I tried, Im running on linux too. Steam updated 2 files, which is unusual for civ. After the updates all running fine as normal... I ran 30 turns of the game on auto pilot. I bought the entire bundle when I moved into civ 5.

does this help?
- Linux: ~/.steam/steam/steamapps/common/Sid Meier's Civilization V/steamassets/assets/dlc
5. remove any previous version of EUI (delete the entire UI_bc1 folder if one already exists, don't just overwrite)
6. extract from the downloaded zip and:
- copy the UI_bc1 folder to the game's DLC folder (step 4). There can only be one such UI_bc1 folder in the entire ...\Steam\SteamApps\common\sid meier's civilization v\ folder tree, and it MUST be in the correct location: ...\Steam\SteamApps\common\sid meier's civilization v\assets\DLC

edit....I may as well include the entire help-me file.. its sat on my hard drive with the EUI files.

second edit.. i had problems installing for a while until I realised I was copying a link that had upper case in the link.. it's all lower case in linux.. its easier to find the link on your browser (in hidden files) and drop the files you need, rather than using any scripts or the terminal.
Yeah I tried that, as well as some other locations that were suggested by perplexity.ai. Unfortunately none of these got it to work.

Thanks anyway!
 
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No, I'm not. I did what the documentation says, but that didn't work -- the mode just isn't detected by the game.

Apparently Proton creates "virtual Windows environments", and not just one but several of them. Haven't been able to figure out in which of them to place the ui_bc1 folder and the text files, respectively. I tried a few options, but they either broke the game or did nothing.

I'm playing without EUI for now, but if anyone knows the correct installation paths please advise and I'll try it out.
The virtual Windows environments are stored in ~/.steam/debian-installation/steamapps/compatdata/{steam id of the game}
Aside from the locations, the way you install EUI is the same as on Windows.

Saves folder: ~/.steam/debian-installation/steamapps/compatdata/8930/pfx/drive_c/users/steamuser/Documents/My Games/Sid Meier's Civilization 5/Saves
DLC folder: ~/.steam/debian-installation/steamapps/common/Sid Meier's Civilization V/Assets/DLC - the ui_bc1 folder goes in here
Text folder: ~/.steam/debian-installation/steamapps/compatdata/8930/pfx/drive_c/users/steamuser/Documents/My Games/Sid Meier's Civilization 5/Text - the text file goes in here
 
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